General de Brigade


Written by David Brown,the rules are 48 pages long with 4 pages of charts, illustrations and maps and one scenario. Not following the pattern of late, David Brown has produced a slick easy to follow set of rules that use battalions as the basic maneuver unit. The mechanics are easy to follow and the results are generally what one would expect for outcomes. Using the scenario in the article, Napoleonic Nightmare, (from The Courier #70) the Prussians gained the French flank and pressed home the attack. The area needed to play was significantly larger than the other rules required for their games. There are a greater number of die rolls than some other sets and distances are measured in centimeters which cause Yanks to think--something we loath. But a movement template or stick quickly solves the problem if it ever was one. Each turn has eight phases some are simultaneous and in others the players alternate movement. The system works well and adds a few original twists to the traditional sequence. All in all this is a well thought out and presented rules set as a basic game but it does assume that the players know how to mount, organize and form armies. It is available from "On Military Matters" for $17.95, 609466-2329. -JIM BIRDSEYE

EDITORIAL NOTE In the article on the rules reviews I failed to give credit to Gene Meder for the excellent scenario he designed. "Napoleon's Nightmare" was an effort Gene put together for our club in Augusta. -JIM BIRDSEYE

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