By Dave Dollar
Art by Chris Myers
The north wall of this uncomfortablgy dim hallway is a huge brass plaque. The plaque is three feet tall and over fifteen feet long. In huge, clearly carved letters it reads, "Consistency." It is too dark to see very far ahead, but you can tell that the passage slopes significantly downward. GameMaster Looking at the map of this hallway, you will notice a 10' by 10' square marked with an "X." This marks a pressure plate in the floor. When a character steps on the plate, a panel in the ceiling, at the top of the slope, will slide silently open and drop a huge stone roller clamorously into the hallway. The roller fills the entire passageway and weighs several tons. As it slowly begins to roll down toward the characters it should elicit a mad stampede toward area 12. More Code of the Rats Introductory Fantasy Adventure
Adventure Set Up 1. Entry Room 2. Room of Abstinence 3. Room of Peace 4. Room of Forethought 5. Pit Trap 6. Wolves and Sheep 7. Dank and Dark 8. Room of Humor and Wisdom 9. Room of Caution 10. The Lone Plaque 11. Hall of Consistency 12. Mud-Filled Room 13. Room of Questioning 14. The Portcullis 15. Room of Reversal 16. Room of Trust 17. Room of Power 18. Room of Disunity 19. The Darkened Hallway 20. Room of Mindlessness 21. Room of Acceptance 22. The Rotating Tunnel 23. The Refreshments 24. Lemmings Leap 25. If Left is not Right 26. Room of Day 27. Room of Cogitation 28. A Locked Door 29. Room of Illogic 30. Room of Dishonesty Epilogue Map of the Dungeon Back to Shadis #21 Table of Contents Back to Shadis List of Issues Back to MagWeb Master List of Magazines © Copyright 1995 by Alderac Entertainment Group This article appears in MagWeb (Magazine Web) on the Internet World Wide Web. |