By Dave Dollar
Art by Chris Myers
GameMaster This is a common pit trap with a secret trap door that drops the first character walking across it into an 80 foot pit. The bottom is a pool of concentrated acid. (just for all you silly martial arts-types who think you can fall infinite distance -without getting hurt -- suck on that one buddy!) A plaque with glowing letters (so that it may be read easily from the top of the pit) is affixed to the north wall, ten feet below the trapdoor. It reads, "Just to keep you on your toes." It is a simple matter to circumvent the pit trap by hugging the wall and stepping around the pit's southeast corner. The pit slowly resets itself after each dumping. Score Chart -10 For dying only if pit had been previously discovered. It's happened - they do forget More Code of the Rats Introductory Fantasy Adventure
Adventure Set Up 1. Entry Room 2. Room of Abstinence 3. Room of Peace 4. Room of Forethought 5. Pit Trap 6. Wolves and Sheep 7. Dank and Dark 8. Room of Humor and Wisdom 9. Room of Caution 10. The Lone Plaque 11. Hall of Consistency 12. Mud-Filled Room 13. Room of Questioning 14. The Portcullis 15. Room of Reversal 16. Room of Trust 17. Room of Power 18. Room of Disunity 19. The Darkened Hallway 20. Room of Mindlessness 21. Room of Acceptance 22. The Rotating Tunnel 23. The Refreshments 24. Lemmings Leap 25. If Left is not Right 26. Room of Day 27. Room of Cogitation 28. A Locked Door 29. Room of Illogic 30. Room of Dishonesty Epilogue Map of the Dungeon Back to Shadis #21 Table of Contents Back to Shadis List of Issues Back to MagWeb Master List of Magazines © Copyright 1995 by Alderac Entertainment Group This article appears in MagWeb (Magazine Web) on the Internet World Wide Web. |