Chariot Armies for Ancient Warfare

Aramaean, Phoenician or
Cypriot 1200-700 BC

By Terry Gore



Descended from the nomadic tribes of Aramaeans, those same nomads that moved through Mesopotamia, giving the Assyrians a real battle, their progeny ruled Phoenician city-states and Cypriot cities, fighting against their neighbours as well as Assyrians and Hebrews. They also become embroiled in destructive internecine warfare.

Their constant fighting against powerful enemies forged tough armies. Chariots, upgraded to medium or heavy, double-armed and with chariot runners provide an extremely strong wing or centre. The close-order spearmen and archers in mixed units are useful for controlling the centre or to support the chariot attacks. Cavalry and camels are good on the flanks and skirmishers can screen any and all. Use the ships to sail up a water feature and harass an enemy's rear. This is a decent army for any level of player.

Enemies: Assyrian, Egyptian, Hebrew, Aramaean and Post Mycenaean Greek.

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© Copyright 2001 by Terry Gore
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