by Mike Biasi, Alan Carey, Time DuPertuis
Illustration by Joel Phillips
The following section describes some of the special information about the Ork Great Gargant Titan and its special weapons. BELLY WEAPONSBelly Gun (275 points) plus 3 Class 3 Battlecannons (180 points each). The Belly Gun fires every other turn, the battlecannons fire every turn. Belly Gun ammo type must be noted at start of game for the round already in the chamber and each time the gun is loaded. Belly Gun Ammo types
SUPER LIFTA DROPPA ARM125 Points + optional 85 points for Class 5 power claw. Use against Knights, dreadnoughts and vehicles. Roll to hit as normal (normal LOS applies). In close combat the lifta droppa can be used as a Class 5 power claw (Ork version of power fist) for an additional cost of 85 points.
Miss: No Effect Hit: Target is lifted up if it fails a save roll:
The Gargant may attempt to drop a lifted vehicle on another target (normal LOS applies) within 12". To determine where the dropped vehicle lands, roll a scatter die. If a "hit" is rolled, the target is hit. Use the table below to determine effect of hit. If an arrow is rolled, the dropped vehicle is flung 2D6 inches away from the target in the direction of the arrow. Damage caused by dropped vehicle
TRACTA EYES145 Points, 360 degree arc of fire. Use against vehicles and Knights. Roll to hit as normal (normal LOS applies). Miss: No Effect Hit: Roll D6
More Titan RulesIntroduction Data SheetsWarhoundRevenant Reaver (2 main weapons) Reaver (3 main weapons Phantom-Spectre Phantom-Shade Warlord Heavy Warlord Ork Great Gargant Back to Table of Contents -- Inquisitor #14 © Copyright 1996 by Tim DuPertuis. This article appears in MagWeb (Magazine Web) on the Internet World Wide Web. |