Titans in Warhammer 40K

Ork Gargant Special Weapons

by Mike Biasi, Alan Carey, Time DuPertuis
Illustration by Joel Phillips


The following section describes some of the special information about the Ork Great Gargant Titan and its special weapons.

BELLY WEAPONS

Belly Gun (275 points) plus 3 Class 3 Battlecannons (180 points each). The Belly Gun fires every other turn, the battlecannons fire every turn. Belly Gun ammo type must be noted at start of game for the round already in the chamber and each time the gun is loaded.

Belly Gun Ammo types

  1. Chainshot

      Roll to hit with +2 modifier, hits legs, no fields or shields can be active on target. Does damage on a D6 roll of 2+

      Roll D6 for the Level of Damage on leg damage table

      1. Superficial
      2. Minor
      3. Critical
      4. Critical
      5. Catastrophic
      6. Catastrophic
  2. Ball Round-Giant armor piercing round
      Str.Dam.RangeSaveArea
      1240+6D6120"-9-
  3. High Explosive Round
      Str.Dam.RangeSaveArea
      106D6120"-76" Blast Marker

SUPER LIFTA DROPPA ARM

125 Points + optional 85 points for Class 5 power claw. Use against Knights, dreadnoughts and vehicles. Roll to hit as normal (normal LOS applies). In close combat the lifta droppa can be used as a Class 5 power claw (Ork version of power fist) for an additional cost of 85 points.
Str.Dam.RangeSaveArea
SpecialVaries72"--

Miss: No Effect

Hit:

Target is lifted up if it fails a save roll:
6Light vehicles (jet bikes, speeders, Sentinel, War Walker, dreadnoughts)
5+Medium vehicles (Rhino, Predator, Chimera
4+Heavy vehicles, (Leman Russ, Land Raider)
3+Super heavy vehicles, Knights

The Gargant may attempt to drop a lifted vehicle on another target (normal LOS applies) within 12". To determine where the dropped vehicle lands, roll a scatter die. If a "hit" is rolled, the target is hit. Use the table below to determine effect of hit. If an arrow is rolled, the dropped vehicle is flung 2D6 inches away from the target in the direction of the arrow.

Damage caused by dropped vehicle
VehicleStr.Damage
Light vehicles810+2D6
Medium vehicles1020+3D6
Heavy vehicles1130+4D6
Super heavy vehicles1240+5D6
Dropped vehicles ignore void shields on a D6 roll of 4+.
Dropped vehicles are automatically destroyed.

TRACTA EYES

145 Points, 360 degree arc of fire. Use against vehicles and Knights. Roll to hit as normal (normal LOS applies).

Miss: No Effect

Hit: Roll D6

Die RollResult
1-4Out of control next turn
5-6Does automatic Damage/Penetration to a random hit location. (nominal Str. 10)
Str.Dam.RangeSaveArea
Special2d10120"-3-

More Titan Rules

Introduction
Background, Play Balance, Classes
Wierd Weapons vs. Titans
Titan Point Values
Reference Sheet
Ork Gargant Special Weapons
Revenant and Phantom Titans
Titan Legions

Data Sheets

Warhound
Revenant
Reaver (2 main weapons)
Reaver (3 main weapons
Phantom-Spectre
Phantom-Shade
Warlord
Heavy Warlord
Ork Great Gargant


Back to Table of Contents -- Inquisitor #14
© Copyright 1996 by Tim DuPertuis.

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