by J.D. Webster
Background: The lumbering subsonic TU-16 Badgers of the EAF contributed to the war effort by launching AS-5 Kelt stand-off missiles from the Mediterranean Sea at targets in Israel. In all, about 25 Kelts were fired, all but 5 of which were downed by Israel's defenses. The five that got through destroyed two Israeli radars and damaged a supply dump in the Sinai. One raiding Badger was caught and shot down by IAF interceptors. Both ARM and ASM versions of the Kelt were used. Ground Defenses: One EWR-B; E-1201. Three Bofors L/70 medium AAA each with FCR-B; E-0502, 0901, 1502. Kelt Targets: The EWR, any built up area hex, three POL sites: all in E-1405, two Hangars (warehouses): both in E1603. EAF Raiders: Two TU-16 Badger-G each carrying two AS-5 Kelts. Aircraft start at T level, speed 5.0, one in A-0802 and one in A- 1202, both facing E. They move and launch randomly as described in notes. IAF Interceptors: Choose either two F-4E (export) or four Mirage-3C. The interceptors enter from one to five gameturns after a Badger or Kelt has been detected by the EWR (roll one die and divide by two, rounding up). They may enter at any allowed speed and altitude from the East edge of map E. If Mirages are chosen, two enter first followed by two more on the next turn. Game Length: 30 turns. Notes 1. All aircraft are camoflauged and begin unspotted. 2. Badger Random Movement:
b) Once both Kelts are launched, the Badgers will "HT"' turn, descending or diving as necessary to end up at T level heading West. The turn is always toward hex column 10. c) As soon as a Badger is above T level, it will use jamming against the EWR and fighter radars. If missiles are launched at the Badgers, they will use a DDS program to dispense 2 chaff in every hex they move through until out of chaff or the missile threat is passed. d) When launched, the Kelts simply move straight ahead at speed 7.0 until they encounter a target hex or counter. The primary target is then attacked with a soft attack strength of 12 or a hard attack strength of 18 if applicable. Kelts may be engaged by AAA, SAMs and fighters as if they were aircraft. Visibility = 5, Size = 0, Vulnerability = -2. There are no SAMs in this scenario. 3. Interceptor loads. F-4s: stations 1,5 = 1200L FT; 2,4 = two SHAFRIR IRM each; 6,7,8,9= AIM-7E RHM. Mir.3C: stations 1,5 = SHAFRIR IRM; 2,4 = 600L FT; 3 = Matra 530A or B (choose before play). 4. Victory Points: The EWR, POL and warehouses are worth double points. Each "D" hit on a built up area is worth 5 points. 5. IAF Interceptors may only pursue bombers out to 30 megahexes west of the coast (add maps as necessary). If the Badges reach the 31st megahex with a missile in pursuit, play is continued to resolve the attack but no additional missiles may be fired. Multi-player Variant Notes 6. The Badgers may be flown freely, Kelts may be launched one per turn during any air to air missile phase in which the bomber spent its entire move at or above altitude level one on a line of approach to a potential target hex or counter with its wings level (not turning or maneuvering). 7. Fighter Escort: Two MiG-21 PFMAs may be set up anywhere on Map A at any altitude facing East. Loads: Stations 1,5 = 250L FT; 2,4 = AA-2B IRM; 3 = 600L FT. Conf. = DT, Load = 9. 8. Optionals. Fuel: F-4 start/bingo = 450/120, Mirage start/ bingo = 250/80, MiG start/bingo = 300/250. Crew Quality: generated from Desert Falcons tables. 9. Variation: Try using Badger-As loaded with bombs. Eagles Of The Gulf Part II (Subpart A)
Scenario: EOG-21: MiGs On Our Tails! 14 Oct. 1973 Scenario: EOG-22: Kelt Raids! October 1973 (Solitaire) Scenario: EOG-23: Desperate Fighting! 18-19 October 1973 Scenario: EOG-24: The Sultan's Air War! Autumn 1975 MiG-23BN Charts (slow: 165K) Super Entendard Charts (slow: 142K) IaI Lavi Charts (slow: 160K) Su-17/20 Charts (slow: 166K) Eagles Of The Gulf Part II (Subpart A) (AP # 11)
EOG Aircraft Briefings Scenario: EOG-15: The War of Attrition! 1968-1969 Scenario: EOG-16: Enter the Phantoms! 1970 Scenario: EOG-17: Yom Kippur MiG Strike! 13 October 1973 Scenario: EOG-18: Across the Suez! 6 October 1973 Scenario: EOG-19: Firestorm Over the Golan! 7 October 1973 Scenario: EOG-20: Race to Refidim! 8 October 1973 A4N and Kfir Charts, Map N (extremely slow: 547K) Back to Table of Contents -- Air Power # 12 Back to Air Power List of Issues Back to MagWeb Magazine List © Copyright 1990 by J.D. Webster This article appears in MagWeb.com (Magazine Web) on the Internet World Wide Web. Other articles from military history and related magazines are available at http://www.magweb.com |