Large Games

PK House Rules

by Brent Oman

Initiative Options

Several people have asked questions about running large games with Piquet. The suggestion has always been made to go to multiple sequence decks per side, with multiple initiative rolls per side (in essence, resulting in multiple "small" games). A suggestion I have for those of you with any interest in trying is to use multiple sequence decks (one per wing, or left/center/right, etc.) per side, but still only use ONE initiative roll. All decks on the initiative side automatically get half of the initiative. The remaining initiative is dispensed by the CiC for the side as he sees fit.

Example: Blue wins initiative by 15. Each sequence deck (major command) would automatically get 7 (15/2, rounded down) impetus points to use with their own sequence decks. Blue's CiC now has 8 impetus points (15-7) to spread out to his sub-commanders as he wishes. He could play all 8 to the command in most need (attacking, defending against strong attack,....) or spread them out among the other decks.

This is one way to keep everyone involved in those occasional REALLY big games, while still emphasizing the CiC's decision making responsibility (impetus point allocation).

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