written by Roger E. Moore
artwork by Cris Dornous and Carl Frank
Sergeants-at-arms (4) AC 2 (chainmail +1, Dex 15); MV 12; F3; hp 21 each; THACO 17; #AT 1; Damage by weapon type (long sword +1, Str 17); AL LN-N; 80% likely to be human, 10% dwarf, 10% half-elf. If strongly attacked, the guards have been instructed to retreat but alert the full Watch, which will summon heavy reinforcements for a counterattack. Intruders are to be arrested, chained or tied, and brought to the nearest Watch House for questioning. Invisible Stalker (1+) AC 3; MV 12, FI 12(A); HD 81 hp 40 each; THACO 13; #AT 1; Ding 4d4; SA invisible, -6 penalty on surprise rolls of victims who cannot detect invisibility; SD attackers unable to detect invisibility have -2 penalty to attack rolls; MR 30%; SZ L (8 feet tall); AL N The House on Summoner Court Greyhawk Location
Events of Harvester 14 584CY: About Noon Loose Ends and Odd Trails Examining the House Inside and Outside Objects Found in the House Future Adventures and Disasters NPCs: Sgt-at-Arms and Invisible Stalker Back to Shadis #50 Table of Contents Back to Shadis List of Issues Back to MagWeb Master List of Magazines © Copyright 1998 by Alderac Entertainment Group This article appears in MagWeb.com (Magazine Web) on the Internet World Wide Web. Other military history articles and gaming articles are available at http://www.magweb.com |