The House on Summoner Court

NPCs: Sgt-at-Arms
and Invisible Stalker

written by Roger E. Moore
artwork by Cris Dornous and Carl Frank


Sergeants-at-arms (4)

AC 2 (chainmail +1, Dex 15); MV 12; F3; hp 21 each; THACO 17; #AT 1; Damage by weapon type (long sword +1, Str 17); AL LN-N; 80% likely to be human, 10% dwarf, 10% half-elf. If strongly attacked, the guards have been instructed to retreat but alert the full Watch, which will summon heavy reinforcements for a counterattack. Intruders are to be arrested, chained or tied, and brought to the nearest Watch House for questioning.

Invisible Stalker (1+)

AC 3; MV 12, FI 12(A); HD 81 hp 40 each; THACO 13; #AT 1; Ding 4d4; SA invisible, -6 penalty on surprise rolls of victims who cannot detect invisibility; SD attackers unable to detect invisibility have -2 penalty to attack rolls; MR 30%; SZ L (8 feet tall); AL N


The House on Summoner Court Greyhawk Location


Back to Shadis #50 Table of Contents
Back to Shadis List of Issues
Back to MagWeb Master List of Magazines
© Copyright 1998 by Alderac Entertainment Group
This article appears in MagWeb.com (Magazine Web) on the Internet World Wide Web.
Other military history articles and gaming articles are available at http://www.magweb.com