Table of ContentsGame Support
Design considerations. By Dean N. Essig. 1+1=3 Events and Abstraction in design. By Dean N. Essig. Defensive Orders for Barren Victory For five scenarios. by Dave Powell. Barren Victory Solitaire The Conclusion. By Dean N. Essig. Bloody Roads South Designer Preview by James F. Epperson. Artillery in the CWB System David Powell and some ideas and optional rules. Stalingrad Pocket Designer Preview. By Dean Essig. Tactical Combat Series Tables Point Fire and Terrain Effects Tables. Army Status and Panic Options CWB ideas. By John Kisner Other
Part II: Operation Desert Shield and Operation Desert Storm role. By 1st Lt. Clifford M. Lippard. Bloody 110: German Notes Orders and Phases. By Jean Jodoin. Guderian's Blitzkrieg Playtest 3 and Beyond by Dean N. Essig. Cons, Clubs, and Things Convention news. Departments
Out Brief Commentary: Game vs. Simulation. Up and Coming Products Update. Letters From the readers. Game Errata and Q&ALarge version of cover (slow: 106K) Back to the list of Operations Issues Back to the MagWeb Master Magazine List © Copyright 1992 by The Gamers This article appears in MagWeb (Magazine Web) on the Internet World Wide Web. Other military history articles and gaming articles are available at http://www.magweb.com |