Lecture by ?
An interesting postulation occurs if we stop counting beans and start looking at effects. It may be hell to model, but may provide better analysis. For example, don't count the number of dead tanks, but the loss of combat effectiveness. Don't tally a blown power plant when you can claim command center paralysis. It's not a destroyed oil refinery, but fewer air sorties and decreased tank mobility. The trick is in the analysis as well as the link between results and effects. More Connections 2000:
Lecture: Opening Remarks Lecture: History of Wargaming Lecture: Aerospace Power 101 Lecture: Games the Navy Plays: Naval Wargaming Past and Future Lecture: Sliding Timescales in Published Wargames Lecture: Wargaming: The End of the Millenium Lecture: Effects-Based Modelling Lecture: Global Defense and Wargaming Lecture: Army Transformation 2000 Lecture: Global Wargame Lecture: Global Engagement Lecture: Commercial Wargaming 1999 Lecture: The Human Factor: Modeling Inputs Lecture: The Modeling of Intangibles National Security Decision Making Game Recap Back to MWAN #109 Table of Contents Back to MWAN List of Issues Back to MagWeb Magazine List © Copyright 2001 Hal Thinglum This article appears in MagWeb (Magazine Web) on the Internet World Wide Web. Other military history articles and gaming articles are available at http://www.magweb.com |