Matrix Gamer 26

Table of Contents
June 2001

Editorial A Matrix Game Used in Psychotherapy.
Social Skills Game Group
About Simulation Games Handout for Parents
What To Do Cheat Sheet for Players
Lesson Plan Impulse Vs. Control
Lesson Two How to Stay Loose
Lesson Three Boundaries: Don't Stand Too Close
Lesson Four and Five Planning for the Future and Emotions
Lesson Six and Lesson Seven Aggressiveness Vs. Assertiveness and How to Ask for Help
Lesson Eight and Lesson Nine Defeating Yourself and Take Care of Yourself
Lesson Ten and Lesson Eleven Dealing With Authority Figures and Making Friends and Building Trust
Lesson Twelve How Fast Do Things Happen?


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© Copyright 2001 by Chris Engle.

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