Lee Invades the North
Players' Notes

Tactical Notes

by J. M. Cross



Lee Invades the North is an excellent game, both simple and realistic. As players become used to the system and its nuances, play will become quicker. Using the various types of units is an important part of this learning.

Cavalry are an excellent screening force, especially for the South. They do not suffer movement modifications when stacked with any force less than 25 strength points. They can be used as a destructive force, a threat to LOCs and can generally escape from danger with their greater movement ability.

Infantry should not be moved too far from their departmen leaders because the greater the distance in terms of movement points, the less likely the command points will reach them. This also applies to Confederate divisions and their corps leaders. Stacking should be avoided unless the enemy is near at hand, although some "4" rated leaders actually benefit from being stacked with a "2" or "3". The single movement point loss is acceptable in that situation. Confederate divisions can stack two together with no adverse affects, but a third division will hinder movement. Stacking when the enemy is near is advisable, putting as many strength points into a hex as possible. Detachments in both armies are unreliable, being uniformly "4" rated leaders, They are best used as garrisons. Union Militia should be kept ir Harrisburg and Baltimore because of the worth of those cities tL the South.

Supply wagons for both sides should be guarded vigilantly an army without its logistics is virtually ineffective. Conversely all efforts should be made to destroy enemy supply wagons.

Both sides should take note of the Confederate LOC rules especially in the 1862 scenarios. Lee will be less effective without a LOC, but there is a positive die roll modifier for command point broadcast in 1863. The Union will always benefit when the rebel LOC is broken.

Finally, units will be rendered immobile if command points fail to reach them unless there is no enemy unit within six hexes, Cavalry, again, will serve well as a hindrance to enemy units in this regard.

Lee Invades the North Players' Notes


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