Okinawa: Combat Command

Scenario 16-3:
Things That Go Bump in the Night

By Larry Freeman

The US 306th Regimental Headquarters earns their CIBs against the 1st Battalion, 32nd Infantry Regiment.

306th Regiment Headquarters, 77th "Liberty" Infantry Division:
Smoke: 0
Special Ammo: none
Satchel Charges: 0

1 x Colonel. He is armed with a M1 Garand or M2 Carbine
1 x Captain. He is armed with a M2 Carbine.
1 x Lieutenant. He is armed with a M1 Garand or M2 Carbines.
1 x Sergeants. They are armed with either a M1 Garand or a M1 Thompson SMG.
1 x Green Platoon HQ Section. Each section has 4 men. All are armed with M1 Garands, or M2 Carbines.
4 x Green squads. Each squad has 10 men. One man can be armed with M1918A2 BAR. The rest are armed with M1 Garands, M1 or M2 Carbines. 4 x Green MMG sections. The section has 2 men. They are armed with the M1919A4 .30cal MMG.

1st Battalion, 32nd Regiment, 24th Division:
Smoke: 0
Special Ammo: none
Satchel Charges: 8

2 x Sho-i. They are armed with a Taisho 04 Nambu Pistol.
2 x Gunso. They are armed with a Taisho 04 Nambu Pistol.
8 x Nitto-Hei Rifle Squads. Each squad has 13 men. One may be armed with the Type 11 Nambu LMG or the Type 99 LMG. The rest are armed with Meiji 38 Bolt-action Rifles.
1 x Nitto-Hei HMG teams. Each Team has three men. They are armed with the Type 92 Shiki HMG.

Victory:

The Japanese must break or destroy all US squads, HQ sections and weapons teams to win. Anything else is a US win. The Japanese move first and have five turns to accomplish their mission.

Terrain:

The Hills are light green and are considered normal for movement. Woods are dark green, heavy and give a +2 save. The US player may fully entrench every squad section or weapons team. Two positions may be made into reinforced bunkers to simulate the US command post. All US leaders must start in the command post area.

Deployment:

All Japanese units must start within 6" of any table edge. The US player must set up first inside the box in the center of the map. All US units are set up hidden. Only the entrenchments must be placed on the table, not what they contain until they are spotted or fire. All Hidden units are automatically on overwatch.

Special Rules:

Night rules are in effect, but it is an exceptionally bright moon. Roll 8D6 for spotting range.

Okinawa: Gen. Cho's Plan (Historical Account)

Okinawa: Combat Command


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© Copyright 2003 Hal Thinglum
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