Using ADCs in Campaigns

A Summary of the Campaign

By Steve Turner

The game is set in a European style continent called Euratia during the 18th century, and revolves around an imaginary military conflict entitled (for want of a better name) "The War of the Kronstadt Succession". The countries involved are each loosely (in some cases very loosely) based upon real life European states of the same period (i.e. France, Austria, Prussia, Saxony, Britain etc.) though there are a number of important differences (and significant omissions) which means some Euratian territorial names may appear rather strange and unusual to those new to the game. As a matter of necessity (Euratian military actions can be very large) the application of computer assisted wargames rules such as "Follow the Eagle" and "Over the Hills" are employed to help decide the outcome of Euratian battles.

The present game begins in January 1733, though the events which occur have their origins in a similar (though decidedly smaller) 18th century wargame campaign run by 'yours truly' some years ago. To get the ball rolling, and in an effort to employ the events of this earlier 18th century wargame campaign, I decided to kill off, without issue, the aging Duke of Kronstadt (a state slap-bang in the middle of the Euratian continent). His untimely death bequeathed a legacy perfect for military exploitation, and (as similar past events had proved) ripe for the ambitions of the most unscrupulous characters on the continent.

The 1719 "Treaty of Prylau" (which ended the earlier 18th century campaign) was swiftly tossed aside and secret plans began to be formulated throughout Euratia. It was at this point that the latest campaign commenced, and the services of the ADC service were employed...

Using ADCs in Campaigns With Fife & Drum


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