Preview By Graham Empson
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So if you are still interested here comes a game preview. By basing the game in the last year of WW II they have avoided problems of allowing superior equipment to override the commander's skill. Though German equipment was more advanced by 1944, this was negated to a large extent by the American equipment being far more numerous, better maintained, more fully equipped with fuel and ammunition. By allowing you to choose a rank from a platoon commander on up to battalion commander, you can go from the thick of the action up to high level tactical command responsibilities. The game runs in real time and can be played in three ways. First option is Battle, which as the name suggests means you choose from a list of battles, decide on command level, reality level, and off you go. The other two options are at a campaign level, historical where the result cannot alter only your performance against actual commanders, and hypothetical campaign which allows you to change the course of events. You have available numerous options which can add to the complexity and has the potential to keep you occupied for a long time - at least until the sequel comes out. As my PC lacks a CPU with enough power I shall not be doing a full review, since I only review what I actually play. I can only hope someone out there buys it, tries it, and reviews it, if only to see if it lives up to its rave reviews in the glossies. More Reviews
1944: Across the Rhine D-Day: The Beginning of the End Civil War Colonization Gold Allied General Great Battles of Alexander Blood and Iron Back to Table of Contents -- Lone Warrior #113 Back to Lone Warrior List of Issues Back to MagWeb Magazine List © Copyright 1996 by Solo Wargamers Association. This article appears in MagWeb (Magazine Web) on the Internet World Wide Web. Other military history articles and gaming articles are available at http://www.magweb.com |