by the late Carl Reavley
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Triptych is a mini-campaign of possibly three battles. It is based on historical events. It is displaced in time and geographical location to Russia to avoid your recognising the situation, and thus, hopefully, stretching your command capabilities and giving more fun. It is important that you use command and control rules and that you have couriers carry messages between commanders. A set of rules for command and control can be found at the end of this article. An Umpire is necessary. The French will operate tactically in the normal way organised in six company battalions. The Russians should per form similarly and will not get any bonuses for national characteristics. Changes of formation will take place for both sides in accordance with the following table:
The French Forces consist of a Corps of three infantry divisions, one division of cavalry. Included are a total of 36 guns. The French are retiring from MOZYR where they have successfully defended the line of the PRIPET easily defeating the militia and levies sent against them. The French are retiring to get nearer to the main French forces in BOBRUISK and to clear their Line of Communication (L of C). (see Map 1)
The Russian Forces consist of five strong divisions although one of these consists solely of local levies and guerrillas. The weather at this time of the year is sultry and dry. Most of the watercourses in the area are dry gullies. Men and horses are suffering from thirst. General Bazett, who has been detached to the South to cover Napoleon's flank, has decided to move closer to the Grande Armee. He is pursued by Admiral Chitchagov. As the result of reports that his line of communication has been cut Bazett has sent Gudin's Division forward to clear the passage through the swamps at BAREENYA. Gudin's orders are to return with his force when he has done this, but to leave a small garrison to ensure the passage remains open. The game has been play-tested using both Dennis & Knights "Napoleonic Rules for a large Scale Wargame" and "Shako". FRENCH BRIEFING
2. Two days ago the enemy defeated a weak division of yours to the East and pursued it North cutting your Line of Communication (L of C) and threatening your garrison at the Pass of JABLONSKI. The Pass is twenty five miles to the North East of MOZYR. 3. You detached a division under General Hulet to clear the enemy from your lines of communication. This force moved on the high road via STRAPETE with orders to return to you at MOZYR when the L of C was clear up to BAREENYA. STRAPETE is 14 miles away. 4. Last night, 23rd July, you decided to follow General Hulet and make sure of your L of C with Army Headquarters at BOBRUISK, thus abandoning the line of the PRIPET. Once your Rearguard has cleared the bridge at MOZYR you expect to be pursued by the enemy Corps there, which consists of two weak divisions totalling 12,000 men and includes cavalry and artillery.
6. You aim is to clear the road to STRAPETE and get your slow-moving convoy through to JABLONSKI. Should you take too long th enemy Corps from MOZYR is likely to overcome your rearguard. Your decision to be communicated to the Umpire is with which troops and at what time do you propose to start clearing the roa to STRAPETE. There is no sign of the enemy from MOZYR.
Map 1 ![]() Tryptych Scenarios Back to Battlefields Vol. 1 Issue 7 Table of Contents Back to Battlefields List of Issues Back to Master Magazine List © Copyright 1999 by Partizan Press. This article appears in MagWeb (Magazine Web) on the Internet World Wide Web. Other military history articles and gaming articles are available at http://www.magweb.com |