NightShadow:
A MechWarrior Scenario

Character Stats

by William H. Keith jr.

Typical Nekekami Warrior

Name: Hanzo Lee
Age: 28
Rank: Nekekami Warrior
Affiliation: House Kurita
Home Planet: Camlann
Body: 9
Dex: 10
Learning: 11
Charisma: 9
PIB: +3
HTK: 100

Skills: Target: Modified Target Roll

    Athletics 3 7 4
    Acrobatics 3 7 4
    Climbing 3 7 4
    Running 3 7 4
    Bow/Blade 5 7 2
    Brawling 4 8 4
    Mechanical 2 7 5
    Pistol 3 7 4
    Rifle 3 7 4
    Rogue 4 7 3
    Hide in Cover 4 7 3
    Listen/Eavesdrop 3 7 4
    Stealth 3 7 4
    Security Systems 2 7 5
    Disguise 3 7 4

Equipment:

    Dagger/sword
    3 poison-tipped throwing knives
    Silenced pistol with 3 magazines
    Climbing claws
    20 meters rope and grapnel
    Electronic lock breaker
    Ten caltrop mines
    Three lengths of fine, strong tripwire for making booby traps
    A glass vial containing trisodium phenylpentathyarnine
    Two gas grenades
    Three flashbombs
    Uniform: 15 points body armor

Biography: Hanzo Lee is an experienced Nekekami agent in the employ of House Kurita. Coming from one of the old clans within the Nekekami caste he prefers the use of more traditional weapons over the modern ones. Like many of his clan he takes great pride in accomplishing his mission without shedding blood, but in no wise averse to killing if necessary.

Hanzo will often use his skills with disguises to impersonate a maintenance worker, junior officer, technician, or any of a number of people in order to penetrate an installation. His lack of forgery skills, however, make it necessary for him to obtain the proper passes or ID documents from another source.

NPCs

The following guidelines can be applied toward the creation of the NPCs in Horst's employ. Not all NPCs will have all of the skills listed below, but all of the skills listed below will be represented. It should not be necessary to work out all of Horst's employees in detail, but each NPC can be worked up as needed in encounters with the intruder.

Attributes: Total of 4 attributes = 18 + 2D6 Skills: Athletic 1
Climbing 1
Running 1
Swimming 1 or Acrobatics 1
Brawling 1
Diplomacy 2 or Streetwise 2
Driver 2
Land Management 2
Technician 1 or Mechanical 1
Pistol 1
Rifle 1
Medical/First Aid 1
Rogue 1
Stealth 1
Security Systems 2

Equipment: Horst's employees wear ordinary street clothing, and carry slug-thrower rifles and/or pistols. Personal communicators are available to keep roving patrols in touch with the House Security room. Other equipment (flashlights, knives, spare magazines) are available as needed, at the referee's discretion.

More NightShadow: A MechWarrior Scenario


Back to BattleTechnology 2 Table of Contents
Back to BattleTechnology List of Issues
Back to MagWeb Magazine List
© Copyright 1987 by Pacific Rim Publishing.
This article appears in MagWeb (Magazine Web) on the Internet World Wide Web.
Other military history articles and gaming articles are available at http://www.magweb.com