Boxers for The Men Who Would Be Kings
It’s mostly based on my gut reactions and repeated viewings of 55 Days at Peking rather than any specific, serious research.
Boxers: Tribal Infantry @ 3 pts.
Boxer shooters: Irregular Infantry, Poor Shots @ 3 pts.
Tigermen: Tribal Infantry, Fierce and Elite @ 6 pts. or Fierce and Veteran @ 5 pts.
Imperial Regulars: Irregular Infantry, Well-Armed @ 5 pts.
Jingal Teams: Poor Crewed Weapon (ranged as Machinegun, but only 2 dice/crewman) @ 4 pts.
And here’s a sample 24-point Field Force:
1 x Tigermen: Tribal Infantry, Fierce and Veteran @ 5 pts.
3 x Boxers: Tribal Infantry @ 9 pts.
2 x Boxer shooters: Irregular Infantry, Poor Shots @ 6 pts.
1 x Jingal Team: Poor Crewed Weapon @ 4 pts.
For the Legation and Western forces, field troops would obviously be regulars, but I’d make the Carving Knife Brigade: Irregular Infantry, Veteran and Well-Armed @ 6 pts. or just Irregular Infantry, Well-Armed @ 5 pts.
We’ve actually used these stats for numerous games in my local gaming group and they seem to feel about right. Tigermen kick butt; however, the Jingals seem to be rather useless—I really only included them because I have some lovely Jingal teams painted up! We pretty much decided that a poorly-crewed artillery piece would be more useful, especially in scenarios like C: To the Last Bullet where the Western forces are a long way off and inside a building.