Modern Portuguese
Portuguese Army List for Cold War Commander
By Steven Thomas on 23 Mar 2012 | Last Updated 20 Aug 2013
Iâm thinking of using Cold War Commander for the Portuguese Colonial War but the rules donât have a Portuguese Army List. So I wrote my own. It is based on my Portuguese Order of Battle. Iâve adopted the updated army list format of Blitzkrieg Commander (2009) with AT and AP being separate and a CA column.
Troops |
Arm |
Move |
AT |
AP |
CA |
Hits |
Save |
Cost |
Limit |
Notes |
CO (CV9) |
CMD |
60 |
– |
3/30 |
– |
6 |
6 |
120 |
1 |
– |
HQ (CV8) |
CMD |
40 |
– |
2/30 |
– |
4 |
6 |
60 |
2[6] |
– |
HQ (CV9) |
CMD |
40 |
– |
2/30 |
– |
4 |
6 |
90 |
1[3] |
– |
FAO (CV8) |
CMD |
40 |
– |
– |
– |
4 |
6 |
45 |
1[3] |
– |
FAC (CV8) |
CMD |
40 |
– |
– |
– |
4 |
6 |
45 |
[1] |
– |
Troops |
Arm |
Move |
AT |
AP |
CA |
Hits |
Save |
Cost |
Limit |
Notes |
Recce Unit (Trackers) |
REC |
10 |
– |
2/30 |
3 |
6 |
– |
35 |
1 | |
Recce Unit (Ferret) |
REC |
20 |
– |
1/50 |
2 |
3 |
6 |
25 |
1 | |
Recce Unit (Fox) |
REC |
25 |
3/80 |
3/80 |
2 |
3 |
6 |
80 |
1 |
73+ |
Recce Unit (Daimler Dingo Scout Car) |
REC |
20 |
– |
1/40 |
2 |
3 |
6 |
55 |
1 |
O |
Recce Unit (Panhard AML-60) |
REC |
25 |
3/50 |
3/50 |
2 |
3 |
6 |
65 |
1 |
65+ IR |
Recce Unit (Panhard AML-90) |
REC |
25 |
4/100 |
4/100 |
2 |
3 |
6 |
95 |
1 |
62+ IR |
Recce Unit (Panhard EBR-75) |
REC |
25 |
3/50 |
3/50 |
2 |
3 |
6 |
65 |
1 | |
Recce Unit (Chaimite) |
REC |
25 |
– |
1/50 |
2 |
3 |
6 |
25 |
1 |
67+ #1 |
Troops |
Arm |
Move |
AT |
AP |
CA |
Hits |
Save |
Cost |
Limit |
Notes |
Infantry Unit (Militia) |
INF |
10 |
– |
2/30 |
3 |
6 |
– |
25 |
9 |
#2 |
Infantry Unit (Regular) |
INF |
10 |
– |
3/30 |
4 |
6 |
– |
30 |
– |
– |
Infantry Unit (Elite) |
INF |
10 |
– |
4/30 |
4 |
6 |
– |
40 |
9 |
#3 |
Infantry Upgrade (37mm Bazooka) |
INF |
– |
2/20 |
– |
– |
– |
– |
10 |
– |
– |
Infantry Upgrade (m/955 60mm bazooka) |
INF |
– |
2/20 |
– |
– |
– |
– |
10 |
– |
– |
Infantry Upgrade (m/952 89mm bazooka) |
INF |
– |
3/20 |
– |
– |
– |
– |
15 |
– |
– |
Support Unit (HMG, MG42, MG42-59, Breda) |
INF |
10 |
– |
3/60 |
2 |
5 |
– |
40 |
3[9] |
– |
Support Unit (RR, 57mm) |
INF |
10 |
3/30 |
3/30 |
2 |
5 |
– |
40 |
2 |
– |
Support Unit (RR, 75mm) |
INF |
– |
3/40 |
3/40 |
2 |
5 |
– |
40 |
2 |
– |
Support Unit (RR, 105mm) |
INF |
– |
5/40 |
5/60 |
2 |
4 |
– |
55 |
1 |
– |
Support Unit (Mortar, 60mm) |
INF |
10 |
– |
3/60 |
2 |
6 |
– |
40 |
3 |
– |
Support Unit (Mortar, 81mm) |
INF |
10 |
– |
3/120 |
2 |
5 |
– |
40 |
3 |
– |
Support Unit (Mortar, 107mm) |
INF |
– |
– |
4/200 |
2 |
4 |
6 |
70 |
1 |
– |
Troops |
Arm |
Move |
AT |
AP |
CA |
Hits |
Save |
Cost |
Limit |
Notes |
Engineer Unit |
ENG |
10 |
– |
2/30 |
3 |
6 |
– |
55 |
[3] |
– |
Troops |
Arm |
Move |
AT |
AP |
CA |
Hits |
Save |
Cost |
Limit |
Notes |
Tank Unit (M24 Chaffee) |
ARM |
20 |
3/60 |
3/80 |
2 |
3 |
6 |
115 |
[3] |
– |
Tank Unit (M47 Patton) |
ARM |
20 |
4/80 |
4/80 |
2 |
5 |
4 |
100 |
[3] | |
Tank Unit (M48 Patton) |
ARM |
20 |
4/80 |
4/100 |
2 |
5 |
4 |
110 |
[3] |
IR |
Troops |
Arm |
Move |
AT |
AP |
CA |
Hits |
Save |
Cost |
Limit |
Notes |
Artillery Unit (75mm) |
ART |
– |
2 |
2 |
– |
4 |
– |
35 |
3[6] |
– |
Artillery Unit (25pdr) |
ART |
– |
3 |
3 |
– |
4 |
– |
50 |
3[6] |
– |
Artillery Unit (105mm) |
ART |
– |
3 |
3 |
– |
3 |
– |
45 |
3[6] |
– |
Artillery Unit (5.5â³) |
ART |
– |
4 |
4 |
– |
3 |
– |
60 |
[1] |
– |
Troops |
Arm |
Move |
AT |
AP |
CA |
Hits |
Save |
Cost |
Limit |
Notes |
Attack Helicopter (Alouette III Gunship) |
AIR |
– |
4/150 |
2/50 |
– |
3 |
5 |
90 |
[2] |
#4 |
Attack Helicopter (Alouette II) |
AIR | |||||||||
Attack Helicopter (SA-330 Puma) |
AIR | |||||||||
Attack Helicopter (Saro Skeeter) |
AIR | |||||||||
Aircraft Unit (F-84G Thunderjet fighters) |
AIR |
– |
4 |
4 |
– |
3 |
4 |
85 |
[2] | |
Aircraft Unit (F-86F Sabrejet fighters) |
AIR |
– |
3 |
3 |
– |
3 |
4 |
65 |
[2] |
– |
Aircraft Unit (Lockheed PV-2 Harpoon Bombers) |
AIR | |||||||||
Aircraft Unit (Fiat G-91R fighter-bombers) |
AIR |
1966+ | ||||||||
Aircraft Unit (B-26 Bombers) |
AIR | |||||||||
Aircraft Unit (P-2V Neptune Bombers) |
AIR | |||||||||
Troops |
Arm |
Move |
AT |
AP |
CA |
Hits |
Save |
Cost |
Limit |
Notes |
Transport Unit (Truck) |
TRN |
20 |
– |
– |
– |
3 |
– |
10 |
#5 | |
Transport Unit (Mine Crasher Truck) |
TRN |
20 |
– |
– |
– |
3 |
5 |
15 | ||
Transport Unit (M3 Half Track) |
TRN |
20 |
– |
2/50 |
2 |
3 |
6 |
25 |
O #6 | |
Transport Unit (Panhard EBR-VTT) |
TRN |
20 |
– |
2/50 |
2 |
3 |
6 |
25 |
#7 | |
Transport Unit (Helicopter, Alouette III) |
TRN |
– |
– |
– |
– |
3 |
6 |
30 |
4 |
#8 |
Transport Unit (T-6G Texan trainers) |
TRN |
100 |
– |
– |
– |
3 |
– |
100 |
1 |
#9 |
Transport Unit (Cessna T-37C trainers) |
TRN |
100 |
– |
– |
– |
3 |
– |
100 |
1 |
#10 |
Special Rules
- Normal tactical doctrine.
- Full air superiority.
- Close Artillery Support: Any command unit can request artillery support using the command value of the FAO and the LOS of any infantry or infantry support unit within 20cm of the command unit.
- May schedule one ambush before the start of the game (50 points).
Assets
- 4 x Artillery HE (10 points each)
- 2 x Artillery Smoke (20 points each)
- 2 x Aircraft Ground-Attack (10 points each)
- 1 x Aircraft Air Assault (50 points each)
Note 1. Chaimite
- Carrying capacity 1 space
Note 2. Infantry Unit (Militia)
- Green. May not use initiative to assault the enemy and add one die when rolling for suppression / fall-back.
Note 3. Infantry Unit (Elite)
- Elite. Deduct one die when rolling for suppression / fall-back.
Note 4. Attack Helicopter (Alouette III Gunship)
- ?? Need to check AT capability ??
Note 5. Trucks
- May tow one gun or carry one infantry unit.
Note 6. Transport Unit (M3 Half Track)
- May tow one gun or carry one infantry unit.
Note 7. Transport Unit (Panhard EBR-VTT)
- Carrying capacity 1 space
Note 8. Transport Unit (Helicopter, Alouette III)
- Carrying capacity 1 space
Note 9. Transport Unit (T-6G Texan trainers)
- Carrying capacity 1 FAO or FAC
Note 10. Transport Unit (Cessna T-37C trainers)
- Carrying capacity 1 FAO or FAC
Battle Group Selection Rules
- Max one recce unit per 1000 points
- Max one RR support unit per 1000 points
- Max three Mortar support units per 1000 points
- Max three tank units per battlegroup
- Max two aircraft units per battlegroup