In Memoriam:
Revisiting the Avalon Hill
Classics, Part II

D-Day

by Joseph J. Scoleri III



“Now YOU change World War II History in this realistic Tournament GAME” No. 508, 1961, $4.95
Designed by Charles S. Roberts
Players 2 or more
Playing Time 2-5 hours
Period World War II, ETO
Scale Operational
Turn week
Map approximately 17 miles
Unit division

An operational scale game focusing on the 1944 invasion of France and race to the German border.

D-Day was first revised in 1965. It received a more extensive update in 1977. The Classic edition was finally knocked out of the AH catalog with the release of S. Craig Taylor’s Smithsonian series D-Day in 1991.

A description of the 1965 edition appeared in Simulacrum 3. Contrary to the information presented there, D-Day was not originally published with a square grid mapboard! Gettysburg was the only classic to have editions shift between squares and hexes.

The following component manifest describes the 1961 edition of D-Day.

Components

Map
Two 22”x14” mapsheets mounted on blue boards attached at adjoining longer edges by a strip of blue tape, east mapsheet marked copyright 1961

Rules
1 8”x10” Instruction folder (4 pages) marked copyright 1961
2 8”x10” Reference Folder (8 pages) marked copyright 1961, glued at spine

Counters
195 1/2”counters: 76 pink, 114 blue, 2 pink spares, 3 blue spares. All counters have green backs.

Charts, Pads, and Play-Aids
1 Slide-rule CRT
2 10”x8” two-sided Time Record Card
3 Yellow 8”x7” two-sided Unit Symbols and OOB card
4 Yellow 8”x7” two-sided Combat Factors and examples card Inserts
1 Orange 11”x14” sheet with blue text describing the game
2 6”x3” AH catalog pamphlet (unfolds to 18”x6”) printed in blue
3 Yellow 5 1/2”x3 1/4” “To Help us... improve D-Day” postpaid postcard addressed to “209 E. Fayette St.”

In Memoriam: Revisiting the Avalon Hill Classics, Part II Old Games Never Die, Their Counters Just Fade Away


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