Civil Wargames

Civil Power

by Brian R. Train



by Brian R. Train Strategy Gaming Society, 1996 .

Components: 200 unmounted counters;

Map: Two 8"x 11" geomorphic maps;

Scales: individual to large crowd; no fixed time/turn; 25 meters/area.

A tactical study of riot making and breaking. Like many tactical games, this was a somewhat generic and open-ended design. The game had 12 scenarios with a variety of unusual situations (including one for the Warsaw Rising of 1944, two 3-player scenarios, and a Chicago 1968 campaign game), but the basic situation was that of police squaring off against a group of rioters, trying to disperse them (or, in the case of the 3- player scenarios, keep the warring factions apart).

Published in Strategist 294 (September 1996), newsletter of the Strategy Gaining Society, with a very nice graphic treatment by the editor of Vimulacrum. Copies may still be available from Editor George Phillies. A very, very limited nuiriber of machine-cut mounted counters were produced by society faithful Richard Gutenkunst. Yes, I did this one.

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