Battle of Sekida Pass

Feudal Japan Wargame Battle Report

by Ian Duncan

Background

The year is 1559. Takeda Shingen is looking to extend his territory and has marched north to the plain of Kawanakajima. His main objective is the capture of Katsurayama, the castle controlling the mountain pass leading into Echigo province, home of his archenemy Uesugi Kenshin.

Kenshin was hoping to avoid a major confrontation on the open ground south of the Saigawa River where the superb Takeda cavalry would be devastating. Following a week of skirmishing and skilful manoeuvring by both forces, Kenshin began to withdraw towards Sekida Pass. He was aware that his numerically superior enemy could outflank his position. Frustrated by his inability to entice Kenshin into open battle, Shingen crossed the Saigawa in pursuit.

As it was late in the day, Shingen decided to make camp for the night and continue pressing his wily opponent next day. In anticipation of an assault, Kenshin sent his entire cavalry force of over 1600 mounted samurai east under the cover of darkness. They were ordered to return the following day at the sound of battle and fall on the right flank of the enemy.

Battle of Sekida Pass Feudal Japan Wargame Battle Report


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