by Frank Watson
Altogether, the Germans provided the best imitation of hell for an invading force that American troops had encountered anywhere. Even the Japanese defenses of Iwo Jima, Tarawa, and Peliliu are not to be compared to these. Moreover, the protective works for Omaha had hardly been touched before D-Day, because Allied Air power had concentrated on isolating, not pounding, the beachhead.--Samual Elliot Morrison, -- The Invasion of France and Germany Well designed defenses, a longer run in for the landing craft, the cliffs, and the presence of a real infantry division, the 352nd instead of just static defense units, all combine to make OMAHA the toughest of the five beaches. The issue is in doubt throughout the morning of D-Day, but no German reserves appear and the weight of the Allied landing is inexorable. By evening, V Corps has developed a lodgment two miles deep. Units linked up with the British at Port-en-Bessin on 8 June and with the 101st Airborne at Carentan on 12 June. Amphibious Tanks: The two amphibious tanks roll a '1' and a '2' and both units are eliminated. Exploitation Phase V Corps consolidates in hex 17A:0810. 29th XX stays broken down because of the loss of a regiment. The 2d Armored lands, then advances into 17A:0811 to relieve 101st Airborne. [Actually only small elements of the 2d went into this area, but it makes better game sense, and the presence of part of the division justifies our representation. V Inf XX assembles. The Mulberry arrives. At the end of the exploitation phase, the hex holds:
1x 10-8 Inf XX 2 1x 9-8 Inf XX 30 1x 3-8 Inf III B [115/29] 1x 3-8 Eng III 110 2x 2-1-10 Tank II 745,747 1x 4-8 Art X V 1x 3-8 Art X 187? In overstack in 17A:0810: 1x 3-10 mot hv AA X 109 1x 3-2- 10 Mech Cav X 102 1x 2-8 Inf III B [175/29] 1x 8 XX HQ B [29] 1x 1-8 Mortar II 81 1x 1-8 Ranger II 5 Battle for Normandy Europa as History
The Plans The Game (Allied June I 1944 Turn) Set Up The Game (Allied June I 1944 Turn) Combat: Douve and Carentan The Game (Allied June I 1944 Turn) Combat: Merderet Valley The Game (Allied June I 1944 Turn) Combat: Utah Beach The Game (Allied June I 1944 Turn) Combat: Omaha Beach The Game (Allied June I 1944 Turn) Combat: Gold and Juno Beach The Game (Allied June I 1944 Turn) Combat: Sword Beach The Game (Axis June II 1944 Turn) The Game (Allied and Axis Jul I 1944 Turn) The Game Poised for a Breakout Back to Europa Number 59-60 Table of Contents Back to Europa List of Issues Back to MagWeb Master Magazine List © Copyright 1997 by GR/D This article appears in MagWeb (Magazine Web) on the Internet World Wide Web. Other military history articles and gaming articles are available at http://www.magweb.com |