By Deen Wood
When I set out to create a set of Boot Camp rules for Europa I had several problems in mind that I wanted to address. All are basically subsets of the biggie: I wanted to get more people to play Europa wargames. Once they open the box, I want them to be able to play and enjoy the game and that may be a problem with many prospective Europa gamers. I have so often seen the incredulous look on a potential opponent's face, followed by a "Forget it!" when he sees the volume of the rule book, that it makes me want to cry. Protestations of "No, really, it's simple to learn!" do not work. Even if you can get someone to wade through the rules, all too often they become so swamped by the myriad of details (so it seems to them) inherent in playing even some of the smaller games that they never come back for seconds. Nevertheless, I believe that if you can get someone past the intimidation of the rules and game mechanics, they will become so enamored of the idea of what is happening on the game board that they will want more and more. With these things in mind I decided on a goal: Encourage wargamers new to the Europa system to try Europa games by providing a rules set they can learn by themselves and can play enjoyably. To do this, I outlined certain criteria: 1. The rules should be 10 pages or less, so that no one will be intimidated by their length. 2. The rules have to be clear and simple, so that someone new to Europa can learn them unaided. 3. They must have a progressive structure, so that the game can be learned in increments and can be played at each level. 4. They must contain a minimum of detail, so that the games will be easy to actually play. 5. They must provide the same flavor as a standard Europa game; i.e., armor effects, supply, air, combined arms, and mobile warfare. I may not have succeeded in all of these areas, but I hope that I came close enough to encourage someone new to join the Europa family. Deen Wood Questions and CommentsWe've gone to great lengths to make these rules complete, correct, and clear. We may not always achieve perfection, however. If you have a question about the play of the introductory game or want to make a comment about the Boot Camp rules, let us know. (Questions on the design of the introductory game may be answered only if time and resources permit.) Please cite the rules number. If possible, frame your questions in a "yes/no" or multiple choice fashion, so that we can answer them quickly. Most importantly, include a self-addressed stamped envelope for return mailing. Europa Boot Camp Back to Europa Number 22 Table of Contents Back to Europa List of Issues Back to MagWeb Master Magazine List © Copyright 1991 by GR/D This article appears in MagWeb (Magazine Web) on the Internet World Wide Web. Other articles from military history and related magazines are available at http://www.magweb.com |