by Greg Novak
6th Australian Divisional Cavalry Experienced; Morale: 9 Regimental Headquarters, with:
1 Squadron, with:
2 recon carriers 2 Mk VIB tanks Attached Troops (Experienced; Morale: 9)
2 infantry stands Troop, 2/2nd AT Regiment, with 1 2lb portee AT gun 10th Battery, 2/5th Field Regiment, with:
1 car 2 25lb field gun 1 gun crews (ds) 2 quad prime movers 1 medium supply truck with trailer 1 support stand Scots Greys (Regular; Morale: 8)
2 Squadrons, each with
1 infantry stand 1 recon infantry stand 3 light trucks Attached Troops (Regular; Morale: 8)
1 infantry stand 1 recon infantry stand 3 light trucks Attached Troops (Experienced; Morale: 9)
2 infantry stands Troop, 2/2nd AT Regiment, with 1 2lb portee AT gun
1 40L56 AA gun 1 light truck Notes 1. The units under the command of the 6th Divisional Cavalry Regiment are to set up in the area so marked. 2. The units under the command of the Scots Greys are to set up in the area marked along Balate Ridge. 3. The command stand of the 10th Battery, 2/5th Field Artillery can act as an FO for its battery. 4. All command or command/infantry stands have integral Boyes AT rifles. 5. Mayberry's Company of the 1/33rd Infantry may start at Merdjayoun if the British playerso wishes. 6. Commonwealth personnel stands may start the game emplacd. More Invasion of Syria: June 15th, 1941: "Our Enemies the French" Back to Table of Contents -- Command Post Quarterly #1 To Command Post Quarterly List of Issues To MagWeb Master Magazine List © Copyright 1993 by Greg Novak. This article appears in MagWeb (Magazine Web) on the Internet World Wide Web. Other military history articles and gaming articles are available at http://www.magweb.com |