by Major Jeff Leser
Note: This article has been divided into several parts for speed and ease of downloading--RL
This article is my attempt to condense the knowledge of some thirty books into a few pages. My goal is to provide you with enough information
on the armies and their fighting style so you, the reader, can begin to
wargame the period. One advantage to wargaming the Russo-Japanese War is
that there are only two armies. Some might think that wargaming a period
with only two armies would lack variety, however these two armies are so
very different, yet so balanced on the wargame table, that there are infinite
scenario combinations. The organizational data is presented with the object
of wargaming at the division/corps level. [1]
Russo-Japanese War
[1] All the organizational information is based on the following works: German Official History of the Russo-Japanese War (GOHRJW, The Yalu (Vol.
11), pgs. 56-106, all the Order of Battle appendices, Volumes I-IX; Cordonnerier,
Colonel E.L.V., The Japanese In Manchuria, 1904, Volume 1, pgs. 15-23,
73-87.
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