DogfightWorld War I Air Battle GameMilton Bradley Company, 1963 Players 2 to 4 Playing Time variable, about an hour Era WWI air combat Scale Tactical Time abstract & irrelevant Distance abstract & irrelevant Units individual aircraft This was the third game of the series to be published, and nicely rounded out a land warfare game and a sea warfare game with an air warfare game. In his book A Gamut of Games, Sid Sackson said: “Played with three-dimensional models of World War I planes. These are moved by dice throw until they meet in dogfights which are won by skillful use of combat cards.” Games ReviewedBack to Simulacrum Vol. 4 No. 2 Table of Contents Back to Simulacrum List of Issues Back to MagWeb Master Magazine List © Copyright 2002 by Steambubble Graphics This article appears in MagWeb (Magazine Web) on the Internet World Wide Web. Other military history articles and gaming articles are available at http://www.magweb.com |