Compiled by John Kula
A Mighty Fortress (AMF) simulates the conditions which made possible the spread of the Lutheran Reformation and the subsequent Catholic reaction (the Counter- Reformation) in the years 15321555. AMF was designed by Rudolph W. Heinze, developed by Richard Berg and published by SPI on September 25, 1977. Mr. Heinze designed no other games for SPI. Michael Dean feels that this was the first and one of a very few outside submissions published by SPI. AMF was available in both SPI's plastic z- pack (initial stock number ZMG and then subsequently 165 1) and in a 2" deep bookcase box (MG then 1650). SPI felt it important to indicate that AMF was designed to be a simple game, with the few complexities it contained added reluctantly. "Therefore, A Mighty Fortress is not a definitive picture of the political- military-economic situation the 16th century. The idea was to present the European picture in basic, strategic terms. Much has been purposely omitted; even more has been abstracted in. Then again, how accurate is Diplomacy?" Components one 16-page 8 1/2"x 11" rulebook
France 23 white on blue France (blank) 1 blue Hapsburgs 40 black on ochre Lutherans 55 ochre on dark olive drab Lutherans (blank) 3 dark olive drab Ottomans22 black on green Papacy 39 black on blue-grey Game Turn 1 black on blue-grey Total 200 A Mighty Fortress (1532-1555)
A Mighty Fortress: Rules Errata A Mighty Fortress: Collector's Value Back to Simulacrum Vol. 1 No. 1 Table of Contents Back to Simulacrum List of Issues Back to MagWeb Master Magazine List © Copyright 1999 by Steambubble Graphics This article appears in MagWeb (Magazine Web) on the Internet World Wide Web. Other military history articles and gaming articles are available at http://www.magweb.com |