Pirates on New Horizon

A BattleTech Scenario

Player Briefings (Pirates)

by Edward J. Carmien
with valuable
BattleTech technical help
from Tim Farrell
Artwork by Stacey Drumm


Red Cinema's Red Brigade: 'Officer' briefing

Those Steiner pukes are gonna come for us sometime. There ain't no way we can take 'em in a stand-up fight. So here's what we're gonna do. We're gonna cheat. No Nukes, no way we get that hot. But we can sucker punch 'em. First off, they'll send a Battalion. We're Company-sized, so they won't send less and they won't send more. We split up, they're gonna split up to take us.

Same problem, you say? Shaddup. You want my job, you fight me for it...that's right, sit down and keep breathin'. What we do is we set traps. This is our ground, our turf, so we know it best.

Smith, Clayton, you'll stick with me here at the main colony site. That leaves You.

You go to that ratty little settlement way the hell and gone off the other side of the continent. Take those two banged-up Mechs of yours, and some of that radio equipment we got off the damn Steiners. Take that bad engine and all the demolitions stuff you can get your hands on. Set the engine up so it'll go critical on your radio command, then set the radio up like it's some kind of HQ or somethin'. When they come in, like they will before too long, you sucker 'em in and let 'em have it.

What's left of those wankers won't be too much trouble after that. After all, they won't be sending the elite out here to nowheresville. Stock pilots, they'll crap their little uniform pants when the big bang goes off. Probably think it's a nuke. We'll have 'em on skill. And you better see to it we got 'em on nerve.

Do it.

Part I: Game Set Up (GM Only)
Part II: Player Briefings (House Steiner)
Part II: Player Briefings (Pirates)
Scenario Maps


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© Copyright 1996 by Alderac Entertainment Group

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