BattleLords of the 23rd Century
An Old-Fashioned Bug Hunt

Scene Four: Lost Little Alice

by John Wick

THE RUN-DOWN

There is only one exit to this room and the mercs just came through it. Alice is operating and can communicate to the mercs. No spiders. No webs. A new toy.

THE SET-UP

The bridge is clean of spider infestation. For some reason, the spiders never made it through the pressurized doors (It was because Hatter was more concerned protecting itself than it was protecting the mercs. Perceptive mercs may pick up on this).

Alice has a lot to say to the mercs. Her voice is distinctly feminine and a little confused. She was activated only a little while ago (depending on how quickly the mercs got to her; she was actually activated about twenty minutes before the mercs woke up) and she knows nothing of the mercs' mission. She knows how to reestablish HTTR (she doesn't call the other AI "Hatter") but the mercs are going to have to go back through the ship in order to do it.

The spiders' attack caused Hatter to crash. Once that occurred, the emergency systems kicked in and Alice was "awakened." The only way to get Hatter running again is to hit the circuit breakers in Engineering. Once this is accomplished, Alice will be able to "wake up" Hatter.

So, now all the mercs have to do is get back to Engineering. Alice will provide them with a map and show them the quickest way. Unfortunately, the door is still locked, and only Hatter can lock and unlock doors. However, Alice lets them know that there is a code key located just under the pilot's seat. This will open the doors to Engineering and to the Supply Room. The choice is theirs.

FOLLOW-UP

If they go to Engineering: Skip to SCENE FIVE.

If they go to Supply: Skip to SCENE SIX.

AND DON'T FORGET THE MOTHER SPIDER IN THE LIVING QUARTERS!

BattleLords of the 23rd Century An Old-Fashioned Bug Hunt by John Wick, et. al.


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