The Terrain Effects Chart

Towards a 3rd Edition TCS

by Dean N. Essig


Prompted by the comments of a player on GEnie, I looked again at the Terrain Effects on Combat Chart in the TCS rules. His point was that dug-in troops in urban terrain were too hard to blast out. I'm sure he understood that they should be hard (doctrine states a 3:1 attack is desirable in the open, but 12:1 or more is needed in urban areas), but his point may be valid that it may be too hard given the modifiers in the current system. See the following TEC let me know what you think...

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