by Bill Haggart
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FIRST CAMPAIGN MAP AND ARMIES: This is a hunt and destroy campaign. Neither side is sure where the other is. Campaign Map #1 is provided. It is Valley terrain. The Armies and their locations are as follows: [Do you recognize two campaigns? The actual campaigns are identified at the end of the article.] The Campaign starts at 6AM and complete dark comes at 9PM Corps and Army commanders may be placed with any units in their commands. Blue Army[Generally better quality than Red Army] Between 50-60,000 men I Corps (Sets up anywhere west and North of rows 6 and H inclusive)
II Corps (Sets up east and north of rows 10 and G)
Red ArmyBetween 60-70,000 men [Units may set up in the indicated square or squares adjacent to it.] I Corps (Sets up in E14)
II Corps
III Corps (B-19)
IV Corps ( L-12 or M-12)
V Corps (B-19)
VI Corps (L-12 or M-12)
Blue Army LOC is off H-I and southern edge of the map at P-2, 7 and 15.
There are only two victory conditions, one point for the destruction of the enemy army:
SECOND CAMPAIGN MAP AND ARMIES:This is a desperate race to defend or capture the Blue Army LOC by exiting the map. Lots of maneuvering in this one. Campaign Map #2 is provided. It is Hilly terrain. There is no bridge in C-3. It has been destroyed. E-1 and P-2 have fords. All roads are minor roads. Campaign starts at 7AM and complete dark comes at 7PM Blue Army34,000 (mostly average or green troops-cavalry included in count) I Corps (C-3 or/and D-4)
II Corps (C-3 or/and D-4)
Cavalry Corps 4,000 cavalry (M-5)
Red Army39,000 (Mostly veterans-cavalry included in count.) I Corps (F-2, H-3 and/or 1-3)
II Corps (F-2, H-3 and/or 1-3)
III Corps (D-2)
Cavalry Corps 6,000 cavalry (L-6)
Both players start knowing the location of the enemy by square. Blue is in C-3, D-4 and M-5, the Red in F-2, H-3, 1-3, D-2 and L-6. Actual strengths are not known other than where cavalry alone occupies: M-5 and L-6. The Victory conditions are: Enemy casualties (Twice the number of friendly casualties) One point
Again, 1 point superiority: Tactical Victory, 2 point superiority: Strategic Victory Campaign Lite Creating Interesting Pick-Up Games in a 1/2 Hour Back to MWAN # 130 Table of Contents Back to MWAN List of Issues Back to MagWeb Magazine List © Copyright 2004 Hal Thinglum This article appears in MagWeb.com (Magazine Web) on the Internet World Wide Web. Other articles from military history and related magazines are available at http://www.magweb.com |