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From Peter Gjørtler
We at MagWeb.com would like to thank Peter Gjørtler for his generous offer to allow MagWeb.com members to see the text tables.
We would urge you to visit Peter's superb site for more information:
--RL
Peter, a MagWeb.com member, sent us the following e-mail, which will help folks who wish to download his rules obtain clearer copies of the tables than those scanned in by MagWeb.com. Rather than duplicate his efforts here on MagWeb.com, we'd like to point out the URL. We'd like to thank Peter for his offer, and urge you to visit his website to take advantage of it.--RL
The presentation of the tables and charts as well as the valour tables gives the impression of being scanned printouts. You are welcome instead to use the pdf version available on my website at: www.lexnet.dk
You are also welcome instead to use the html version and the jpg illustrations available there.
This is quite the visual site! http://www.lexnet.dk/hwargame.htm It is wonderfully organized and offers English, Danish, and French versions! --RL
Table 1: Phases of the bound |
Phase |
Sub-phase |
Orders |
Writing of orders on the order sheet for splitting, assembly, change of
formation, marching, including change of direction, attack, field work, transfers, and
other action not exempted from ordering requirements. |
Ordering roll. |
Retreat, rout and spread of rout. |
Announcement |
Announcement of attacks. |
Announcement of field works. |
Announcement of transfers. |
Replacement of commanding officers. |
Reorganisation of units in FD. |
Retreat, rout and spread of rout. |
Continued fire |
Fire against targets that a unit fired at during the last bound, with
possible engaging of commanding officers. |
Retreat, rout and spread of rout. |
Movement |
Splitting and assembly of tactical units. |
Change of formation. |
Commencement of field works. |
Marching. |
Firing |
Fire from units that have not carried out continued firing, with possible
engaging of commanding officers. |
Retreat, rout and spread of rout. |
Melee |
Announced attacks, with possible engaging of commanding officers. |
Retreat, rout and spread of rout. |
Writing of decisions for continued advance and continued attack. |
Announcement of continued attacks. |
Continued advance. |
Continued attack, with possible engaging of commanding officers. |
Retreat, rout and spread of rout. |
Termination |
Attempt at incineration and detonation. |
Removal of taken batteries. |
Further movement of staff figures. |
Units that carry out continued fire may not carry out movement and may not
be passed though, apart from forced action. |
Units that are passed through may not fire later during the bound. |
Table 2: Field of sight |
Unit position |
Field of sight from the position |
Field of sight against the position |
Field of sight against the position, when firing from the
position during this or last bound |
Open terrain |
200 cm |
200 cm |
200 cm |
Cover, including edge of a wood |
200 cm |
30 cm |
100 cm |
Wood, apart from edge of the wood |
15 cm |
15 cm |
30 cm |
The position of units that become visible due to firing during
the bound must be indicated on the wargame table. If the unit does not fire during the
following bound, the indication is removed at the end of that bound. |
Against units in open terrain, the field of sight is extended
by 20 cm for each hill layer the observing unit is placed above the target. A hill layer
represents 10 meters. |
When calculating blocks to the field of sight, woods and
buildings are assumed to have the same height as one hill layer. |
On hills the crest is calculated as a line running
perpendicular to the line of sight, midways between the edges of a hill layer. For a unit
on the same hill layer as its target of sight, the crest on that hill layer does not block
the field of sight. |
Own and opponent units do not block the field of sight. |
Table 3: Rate of march |
Formation |
Road |
Normal terrain |
Difficult terrain |
Wood |
Infantry |
Column of march |
50 |
40 |
20 |
15 |
Column of attack |
.. |
30 |
15 |
.. |
Line and battalion mass |
.. |
20 |
10 |
.. |
Square and huddle |
.. |
10 |
5 |
.. |
Skirmish line |
.. |
30 |
20 |
15 |
Charge (not square and huddle) |
.. |
40 |
.. |
.. |
Rout |
50 |
40 |
20 |
15 |
Cavalry |
Column of march |
80 |
60 |
25 |
15 |
Column of attack |
.. |
40 |
20 |
.. |
Line |
.. |
30 |
15 |
.. |
Skirmish line |
.. |
40 |
20 |
15 |
Charge |
.. |
60 |
.. |
.. |
Staff figures |
80 |
60 |
25 |
15 |
Rout |
80 |
60 |
25 |
15 |
Artillery |
Limbered column of foot artillery and train |
50 |
30 |
15 |
10 |
Limbered column of foot artillery 12 pd and above |
25 |
15 |
8 |
5 |
Limbered column of horse artillery |
80 |
40 |
20 |
10 |
Limbered column of horse artillery charge |
.. |
60 |
.. |
.. |
Unlimbered line |
.. |
15 |
10 |
.. |
Unlimbered line 12 pd and above |
.. |
10 |
5 |
.. |
Rout limbered foot artillery |
50 |
40 |
20 |
15 |
Rout limbered horse artillery |
80 |
60 |
25 |
15 |
Gunners without guns |
as infantry |
Units that have carried out splitting, assembly or change of formation, or
that are LD or MD, have only half the rate of march. Wheeling and rotation is carried out
at half the rate of march, apart from columns of march on road and skirmish lines. Units
in column of march that are more than 90 cm from opponents in closed formation that are
not FD or MD may use the fast rate of march, which is calculated as double the normal rate
of march. These effects are cumulated, but do not apply to forced action. |
Columns of march may not carry out rotation. Columns of attack and columns
of march do not swing out their tail end during wheeling. |
An inversion in place does not take time. For artillery, inversion in
place may be carried out as part of unlimbering and limbering. |
Unlimbered artillery may be moved backwards. Skirmish lines and staff
figures may be moved sideways and backwards. This does not entail any reduction of the
rate of march. |
Table
4: Passage of obstacles |
Obstacle |
Infantry |
Cavalry |
Artillery |
I |
No reduction in rate of march |
Half rate of march |
Half rate of march |
II |
Half rate of march |
Quarter rate of march |
Quarter rate of march |
III |
Quarter rate of march |
May not be passed |
May not be passed |
Obstacles, difficult terrain and
woods may not be passed at the charge. Units
shift to normal rate of march. |
Table 5: Obstacles and cover |
Element |
Obstacle |
Cover |
Hill layer less than 5 cm wide |
I |
- |
Hill layer less than 2 cm wide |
II |
- |
Hill layer less than 1 cm wide |
III |
- |
Shrubs, fences and hedge rows |
I |
- |
Waterways less than 1 cm wide, ditches and fords |
I |
- |
Waterways between 1 and 5 cm wide |
II |
- |
Wood edge, hedges and dikes |
I |
I |
Woods, apart from wood edge |
- |
I |
Holstein hedges |
II |
I |
Walls less than 1 m tall |
I |
I |
Walls between 1 and 2 m tall |
II |
II |
Walls more than 2 m tall |
III |
III |
Buildings of wood and with mud-walls |
- |
I |
Buildings of stone |
- |
II |
Especially strong buildings of stone, including churches |
- |
III |
Unlimbered artillery |
- |
- |
Other materials placed as an obstacle |
I |
-/I |
Abatis and chevaux-de-frise |
I |
- |
Barricades |
I |
-/I |
Artillery emplacements in open terrain |
II |
II |
Table
6: Positive and negative factors for hand weapons |
Element |
Own at loss |
Opponent at loss |
Own at morale |
Opponent at morale |
Column effect |
- |
+ 2 |
- |
- |
Square, battalion mass, and
huddle |
- |
+ 3 |
- |
- |
Skirmish line |
+ 2 |
- 4 |
- |
- |
|
Limbered artillery and train |
- |
- 2 |
- |
- |
Unlimbered artillery |
- |
- 4 |
- |
- |
|
Mounted cavalry |
- 2 |
+ 1 |
- |
- |
Mounted cavalry at the charge |
- |
- 1 |
- |
- |
|
Flanking fire |
- |
- |
- |
+ 3 |
Rear fire |
- |
- |
- |
+ 2 |
|
Fire at hidden target |
- 2 |
- |
- |
- |
|
In passage of obstacle |
- 2 |
- |
- |
+ 2 |
|
Cover I |
- |
- 2 |
- |
- |
Cover II |
- |
- 4 |
- |
- |
Cover III |
- |
- 6 |
- |
- |
|
Own firing figures relative to
target figures |
50 per cent more |
- |
- |
- |
- 1 |
100 per cent more |
- |
- |
+ 1 |
- 2 |
200 per cent more |
- |
- |
+ 2 |
- 4 |
300 per cent more |
- |
- |
- 6 |
400 per cent more and above |
- |
- |
- 8 |
|
Not stationary |
- 3 |
- |
- |
- |
|
Split fire |
- 2 |
- |
- |
- |
|
First fire or melee |
+ 2 |
- |
- |
- |
Without supplies |
- |
- |
- |
+ 2 |
|
Fire at zone 2 |
- 3 |
- |
- |
- |
|
SD |
- 2 |
- |
- |
+ 2 |
MD |
- |
- |
- |
+ 4 |
FD |
- |
- |
- |
+ 8 |
|
Highly trained marksmen |
+ 2 |
- |
- |
- |
|
Support unit or soutien |
- |
- |
- |
- 2 |
|
Neighbour unit |
+ 2 |
- |
- |
- |
|
Engaging of commanding officer |
- |
- |
+/- 4 |
-/+ 4 |
|
Valour |
+/- 5 |
- |
- |
-/+ 5 |
Table
7: Positive and negative factors for artillery |
Element |
Own at loss |
Opponent at loss |
Own at morale |
Opponent at morale |
Column effect |
- |
+ 2 |
- |
- |
Square, battalion mass, and
huddle |
- |
+ 3 |
- |
- |
Skirmish line |
- |
- 4 |
- |
- |
|
Limbered artillery and train |
- |
- 2 |
- |
- |
Unlimbered artillery |
- |
- 4 |
- |
- |
|
Mounted cavalry |
- |
- 4 |
- |
- |
Mounted cavalry at the charge |
- |
- 1 |
- |
- |
|
Flanking fire |
- |
- |
- |
+ 3 |
Rear fire |
- |
- |
- |
+ 2 |
|
Fire at hidden target |
- 2 |
- |
- |
- |
|
In passage of obstacle |
- 2 |
- |
- |
+ 2 |
|
Wood and edge of wood |
- |
+ 2 |
- |
- |
Cover II |
- |
- 2 |
- |
|
Cover III |
- |
- 4 |
- |
|
|
Own firing figures (gunners
multiplied by 5) relative to target figures |
50 per cent more |
- |
- |
- |
- 1 |
100 per cent more |
- |
- |
+ 1 |
- 2 |
200 per cent more |
- |
- |
+ 2 |
- 4 |
300 per cent more |
- |
- |
- 6 |
400 per cent more and above |
- |
- |
- 8 |
|
Foot artillery not stationary |
- 3 |
- |
- |
- |
|
Split fire at zone 2 and 3 |
- 2 |
- |
- |
- |
|
First fire or melee |
+ 2 |
- |
- |
- |
Without supplies |
- |
- |
- |
+ 2 |
|
Canister fire at zone 1 |
+ 3 |
- |
- |
- |
Fire at zone 2 |
- 3 |
- |
- |
- |
Fire at zone 3 |
- 6 |
- |
- |
- |
|
Non-ricochet fire at zone 2 and 3 |
- 2 |
- |
- |
- |
|
Ranging at zone 2 and 3 |
- 2 |
- |
- |
- |
|
3-4 pd |
- 2 |
- |
- |
- |
12 pd |
+ 2 |
- |
- |
- |
|
SD |
- 2 |
- |
- |
+ 2 |
MD |
- |
- |
- |
+ 4 |
FD |
- |
- |
- |
+ 8 |
|
Support unit or soutien |
- |
- |
- |
- 2 |
|
Neighbour unit |
+ 2 |
- |
- |
- |
|
Engaging of commanding officer |
- |
- |
+/- 4 |
-/+ 4 |
|
Valour |
+/- 5 |
- |
- |
-/+ 5 |
Table 8: Positive and negative factors for
melee |
Element |
Attacker |
Defender |
Column of march |
- 2 |
- 2 |
Skirmish line |
- 4 |
- 4 |
|
Artillery and units at work or rest |
- |
- 2 |
|
Cavalry attacks square |
- 3 |
+ 1 |
Cavalry attacks battalion mass |
- |
- |
Cavalry attacks infantry in general and artillery |
+ 1 |
- 2 |
Infantry not covered by skirmish line, in melee with infantry |
- 2 |
- 2 |
Square, battalion mass, and huddle in melee with infantry |
- 2 |
- 2 |
|
Uphill attack |
- 1 |
- |
|
Splitting, assembly or change of formation during this bound |
- 2 |
- 2 |
|
Flanking attack |
+ 3 |
- 3 |
Rear attack |
+ 2 |
- 2 |
Overreaching attack or defence |
+ 2 |
+ 2 |
|
In passage of obstacle |
- 2 |
- 2 |
Attack against cover I |
- 2 |
- |
Attack against cover II |
- 4 |
- |
Attack against cover III |
- 6 |
- |
|
Fire during this bound |
- 3 |
- 3 |
Without supplies |
- 2 |
- 2 |
First fire or melee |
+ 2 |
+ 2 |
|
Attack at the charge |
+ 1 |
- |
Heavy cavalry or lancers attack at the charge |
+ 2 |
- |
Charge during last bound |
- 2 |
- 2 |
|
Passive cavalry |
- 2 |
- 2 |
|
Heavy cavalry |
+ 1 |
+ 1 |
Light cavalry |
- 2 |
- 2 |
|
Attack during this or last bound |
- 2 |
- 2 |
Defence during this or last bound |
- 1 |
- 1 |
|
Opponent brought into FD during this or last bound |
+ 2 |
+ 1 |
|
50 per cent more |
+ 1 |
+ 1 |
100 per cent more |
+ 2 |
+ 2 |
200 per cent more |
+ 4 |
+ 4 |
|
Attack against hidden target |
- 2 |
- |
|
SD |
- 2 |
- 2 |
MD |
- |
- 4 |
FD |
- |
- 8 |
|
Support unit or soutien |
+ 2 |
+ 2 |
|
Neighbour unit |
+ 2 |
+ 2 |
|
Engaging of commanding officer |
+/- 4 |
+/- 4 |
|
Valour |
+/- 5 |
+/- 5 |
Table
9: Positive and negative factors for spread of
rout |
Element |
Routing unit |
Defender |
Column of march |
- |
- 2 |
|
Cavalry |
+ 1 |
+ 1 |
|
In passage of obstacle |
- |
- 2 |
|
Spread of rout against cover I |
- 2 |
- |
Spread of rout against cover II |
- 4 |
- |
Spread of rout against cover III |
- 6 |
- |
|
50 per cent more |
+ 1 |
+ 1 |
100 per cent more |
+ 2 |
+ 2 |
200 per cent more |
+ 4 |
+ 4 |
|
SD |
- 2 |
- 2 |
MD |
- |
- 4 |
FD |
- |
- 8 |
|
Directly commanding officer in
base contact |
- |
+ 2 |
|
Valour |
+/- 5 |
+/- 5 |
Table
10: Engaging of commanding officer |
Result |
Effect |
Factor for fire and
melee |
17-18 |
Commanding officer falls |
+ 4 |
15-16 |
Commanding officer survives |
+ 3 |
13-14 |
Commanding officer falls |
+ 2 |
11-12 |
Commanding officer survives |
+ 1 |
9-10 |
Commanding officer survives |
- 1 |
7-8 |
Commanding officer falls |
- 2 |
5-6 |
Commanding officer survives |
- 3 |
3-4 |
Commanding officer falls |
- 4 |
Positive and negative factors
apply for the unit concerned during the remaining
part of this bound. |
Table
11: Result of melee |
Difference |
Moral for looser |
0 |
- |
1-2 |
SD |
3-4 |
MD |
5-n |
FD |
Table 12: Loss and moral |
Result |
Loss for melee and fire |
Morale for fire |
Prisoners for melee |
Prisoners for cavalry against others |
0-4 |
0 |
OR |
0 |
0 |
5-8 |
1/4 |
OR |
1 |
2 |
9-10 |
1/2 |
OR |
1 |
2 |
11-12 |
1/2 |
SD |
1 |
2 |
13-14 |
1 |
SD |
2 |
4 |
15-16 |
1 |
MD |
2 |
4 |
17-18 |
2 |
MD |
3 |
6 |
19-20 |
2 |
FD |
3 |
6 |
21- |
3 |
FD |
4 |
8 |
Loss is rounded down to the nearest lower figure, after cumulating for
simultaneous fire and simultaneous melee. |
Units of fire for infantry and cavalry are 10 figures. However, one unit
of fire in each unit may consist of down to 3 figures. |
Units of fire for artillery consist of 2 gunners. However, one unit of
fire in each unit may consist of down to 1 figure. |
Closed formations, apart from artillery, may fire from the front two
ranks. |
Units of melee are constituted in numbers as units of fire, but counting
all figures in the front two ranks. When attacked in the flank, the two furthest rows are
counted, and when attacked in the rear, the two rear ranks are counted. To this is added
the figures in the skirmish line of a soutien, which are within 15 cm of the soutien, when
one or more figures in the skirmish line are placed in the melee zone between the soutien
and the opponent. |
Skirmish lines engaged in melee on their own count the figures that are
within 15 cm of the opponent. |
Artillery engaged in melee counts all figures, and units of melee are
constituted as for infantry. |
Following a roll of dice for melee or fire with two faces of 1, a unit
will have supplies only for 3 more rolls of dice. |
Table
13: Range of fire for hand weapons |
Weapon |
Zone 1 |
Zone 2 |
Carbine |
0-6 cm |
6-12 cm |
Musket |
0-10 cm |
10-18 cm |
Rifle |
0-18 cm |
18-30 cm |
Table
14: Range of fire for artillery |
Calibre |
Zone 1 |
Zone 2 |
Zone 3 |
3-4 pd |
0-15 cm |
15-40 cm |
40-100 cm |
6-8 pd |
0-20 cm |
20-50 cm |
50-120 cm |
9-12 pd |
0-25 cm |
25-60 cm |
60-140 cm |
Table 15: Reduction of valour |
Element |
Reduction of valour |
For each 20% lost from original number of figures |
- 1 |
When the valour of a unit is reduced below minus 5, the unit
immediately is brought into FD, unless it is at the same time brought into FD for any
other reason. The valour of the unit is adjusted to minus 5 after the loss due to FD has
been removed. |
Table
16: Reorganisation |
Units in FD |
Element |
Factors |
Any commanding officer in base
contact |
+ 2 |
Any adjutant in base contact |
+ 1 |
|
For each consecutive bound with
an unsuccessful attempt |
+ 1 |
|
Valour |
+/- 5 |
|
Result |
Effect |
15-n |
Reorganises to OR |
13-14 |
Reorganises to LD |
11-12 |
Reorganises to MD without retreat |
7-10 |
Routs again in FD with a loss of
10% |
5-6 |
Routs again in FD with a loss of
15% |
n-4 |
Routs again in FD with a loss of
20% |
Units i MD to LD |
1 bound without activities |
Units in LD to OR |
1 bound |
Rout in FD is
carried out without calculation of time as entire
bound of rout march. |
Retreat in MD is
carried out without calculation of time as an
entire bound of ordinary march. |
Units i LD and MD
move at half the rate of march, apart from forced
actions. |
Units that become
FD, apart from units attempting reorganisation,
will lose 10% of their figures. |
Table
17: Ordering roll |
Element |
Factors |
Very
efficient commanding officer |
+ 1 |
Very
inefficient commanding officer |
- 2 |
|
Directly
commanding officer in base contact |
+ 4 |
Adjutant
of the directly commanding officer in base
contact |
+ 2 |
|
Order
only comprises formation of huddle |
+ 2 |
Order
only comprises marching, including change of
direction, towards the immediate commanding
officer |
+ 4 |
|
For each
consecutive bound with an unsuccessful attempt to
give the same order |
+ 1 |
|
SD |
- 2 |
MD |
- 4 |
|
Valour |
+/- 5 |
|
Result |
Effect |
Order |
13-n |
Order is
followed |
OR |
11-12 |
Order is
followed |
SD |
9-10 |
Order is
not followed |
SD |
7-8 |
Order is
not followed |
MD |
n-6 |
Order is
not followed |
FD |
Table
18: Catch roll for staff figures |
Result |
Effect |
17-18 |
Staff figure falls,
and all units on the same side have a reduction
of -2 in all rolls of dice for the remaining part
of this bound and the entire next bound. |
15-16 |
Staff figure falls,
and all units on the same side have a reduction
of -1 in all rolls of dice for the remaining part
of this bound and the entire next bound. |
13-14 |
Staff figure falls. |
3-12 |
Staff figure survives
and is placed in base contact with the nearest
own unit without any calculation of time. |
Table
19: Replacement of commanding officer |
Element |
Factors |
Superior commanding officer in
base contact |
+ 2 |
For each consecutive bound with
an unsuccessful attempt |
+ 1 |
Result |
Effect |
17-n |
Replaced as a very efficient
commanding officer. |
15-16 |
Replaced with same qualities as
previous commanding officer. |
13-14 |
Replaced as a very inefficient
commanding officer. |
n-12 |
Not replaced in this bound. |
Table 20: Field work |
Type of work |
Number of figures |
Result |
Time requirement |
Minimum roll of dice for materials |
Reenforcement of building |
All figures in the building, which must be at least 50%
occupied |
1 additional degree of cover (may not be repeated) |
8 bounds |
7 |
Abatis |
5 |
5 cm |
8 bounds |
13, but only 7 if within 10 cm of wood |
Chevaux de frise |
5 |
5 cm |
8 bounds |
13 |
Barricade |
5 |
5 cm |
8 bounds |
13, but only 7 if within 10 cm of building |
Artillery emplacement in open terrain |
5 |
Emplacement for 1 model gun |
16 bounds |
9 |
Incineration of wooden bridge |
5 |
Destroyed, when a roll of dice of at least 11 is achieved at
the termination of the work |
4 bounds |
7 |
Detonation of stone bridge |
5 |
Destroyed, when a roll of dice of at least 13 is achieved at
the termination of the work |
6 bounds |
9 |
One point is added to the dice roll for materials for each
consecutive bound with an unsuccessful attempt. The same applies to the dice rolls for
incineration and detonation. |
A unit capable of preparing incineration or detonation must
be in base contact with the object in order for a roll of dice for incineration or
detonation to be carried out. |
Field works not designated in the table must be agreed with
the umpire. |
More Belle Alliance
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© Copyright 2001 Hal Thinglum
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