Supermarina II

The Beta Playtest of WWII
Naval Warfare in the Med


An Introduction

Supermarina II is the completely revised edition of Supermarina, presented originally in issue #17 of the Europa magazine. It is the beta playtest of a detailed, operational-level naval module covering the conflict in the Mediterranean from 1940 through 1943 between the British Royal Navy and the Italian Navy. Supermarina II is designed to be played with Balkan Front, Western Desert, and Torch.

Supermarina II is a part of the Europa series of comprehensive division-level games of World War II in Europe and North Africa. Other games and modules in the series are:

    Fire in the East Europa I
    Scorched Earth Europa II
    Balkan Front Europa III
    Narvik Europa IV
    Their Finest Hour Europa V
    Western Desert Europa VI
    First to Fight Europa VII
    The Fall of France Europa VIII
    The Near East Europa IX
    For Whom the Bell Tolls Europa X (in preparation)
    Torch Europa XI
    Second Front Europa XII (in preparation)
    The Urals Europa XIII
    A Winter War Europa XIV (in preparation)
    The Naval War Europa XV (in planning)
    Grand Europa Europa XVI (in planning)
    Peace in Our Time Europa XVII (in preparation)

Grand Europa will link the individual Europa games and re-create World War II in Europe and North Africa at the division level, using consistent unit strengths and interlocking maps. Each individual Europa game deals with a specific campaign or battle in detail. To provide detailed historical accuracy or playability, individual games and modules may use differing unit scales, time scales, or specialized rules.

Supermarina II continues this tradition. The rules allow detailed examination of the events of the naval campaign in the Mediterranean. The maps and counters are at standard Europa scales.

Module Credits

Supermarina II contains many concepts that appeared originally in Supermarina, which was published in Europa #17.
Design: Tom Johnson and Joe Hayes
Special Assistance: Winston Hamilton
Counter Design: Steve Chase and Brian Miller
Playtest, Advice, and Assistance: Steve Chase, Jason Long, and Brian Miller

Questions and Comments

We've gone to great lengths to make the rules complete, correct, and clear. We may not always achieve perfection, however. If you have a question on the play of this module or any comment about the module, let us know. (Questions on the design of the module may be answered only if time and resources permit.) Cite the rules number. If possible, frame your questions in a "yes/no' or multiple choice fashion, so that we can answer them quickly. Most importantly, include a self-addressed stamped envelope for return mailing. Send your questions to: Rules Court P.O. Box 2431 Opelika, AL 36803-2431

GR/D and the Europa Association

We think Europa is a great game series, and thousands of Europa players agree. If you like Supermarina II, ask us for our catalog and check out the Europa Association. Members in the Association receive six issues each year of the Europa magazine, which features game strategy articles, scenarios, and historical insights on all the Europa games. Members also receive free Europa items each year along with other perks. To request a catalog and information on the Association, write to: Game Research/Design P.O. Box 591 Grinnell, IA 50112

Supermarina II

Copyright 1991, Game Research/Design. All rights reserved. Printed in the U.S.A. Made in the U.S.A. Europa is a trademark of Game Research/Design.

More Supermarina II Beta Playtest of WWII Naval Warfare in the Med


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© Copyright 1991 by GR/D
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