by Kevin M. Boylan
Introduction GDW's Narvik has long been one of my favorite wargames. Indeed I consider it one of the best single games ever published on an operational-level, WW II subject. Nonetheless, as the title of this article indicates, I still feel that the game can be improved. The answer to this seeming contradiction lies in my conviction that, while an excellent game, Narvik has a few shortcomings when considered as a simulation. Simply put, Narvik could do a better job of presenting its players with an accurate picture of the situation faced by, and options available to, the opposing commanders in 1940. This is a matter of some importance, as I have always believed that there was no particular reason why a good game could not also be a good simulation. Fortunately, Narvik's basic game system is fundamentally sound, making the task of improving the game's historicity a relatively easy one. Narvik Errata, Addenda, and Rambling Commentary Back to Europa Number 16 Table of Contents Back to Europa List of Issues Back to MagWeb Master Magazine List © Copyright 1990 by GR/D This article appears in MagWeb (Magazine Web) on the Internet World Wide Web. Other military history articles and gaming articles are available at http://www.magweb.com |