Kasserine Crisis
An Europa Battle Scenario
for Torch

Axis Order of Battle

by Deen Wood and Michael Parker


Airfields

One at 25:3408 (Bizerte), one at 25:5129, one at Pantelleria, two anywhere in Sicily, two anywhere in Sardinia.

Fort One at 25:3408 (Bizerte).

Supply Terminals: Tripoli, Tunis.

Rail Capacity: 2 REs

Usable Rail Capacity: 1 RE (Will increase to 2 REs on the Dec II turn.)

SMPs: 10 per turn.

Mareth Line. Place fort markers in hexes 25:3725 and 25:3625 to show that the following hexsides are fortified: 25:3725/3825, 25:3725/3726, and 25:3625/3726. See Rule 28G3.

Axis OB Notes:

German Air Unit Repair. 1, 2, 3 Italian Air Unit Repair., 1, 2 Dec I 42 Replacements: See Kasserine Crisis Axis Game Chart. Axis On-map Shipping Capability. 3 REs The Axis have not yet taken advantage of U.S. tactical problems.

Bizerte (25:3408).

    1 x 2-6 Mar III SM
    1 pt lt AA (Fr)

25:3409.

    1 x 1-5 Gldr Eng II 11 (LW)
    1 x 2-5 Glider III Bar (LW)

25:3511.

    1 x 5-3-10* Pz III 7 (GA)
    1 x 2-10 Mot III SV 287 (GA)
    1 x 2-1-10 Pz II 190 (GA)

25:3512.

    1 x 2-5 Para III 5 (LW)

Gabes (25:3623). This Dec 1 42 reinforcement has landed safely; but may not move this turn.

    1 x 2-3-6 Inf X 50 S

25:3611.

    1 x 4-6 Inf XX 1

Tunis (25:3711).

    1 pt hv AA (Fr)

Sfax (25:3920).

    1 x 2-10 Mot III 10 B

At any Axis controlled on-map Airfield.

    2 pts hv AA (LW)
    2 pts lt AA (LW)
    one step of supply

Tunis (25:3711) and/or Bizerte (25:3408). Place these Dec I 42 reinforcements in either port. They have landed safely (no roll on the naval table is required) and have spent 4 MPs.

    1 x 3-10* PzG III 69 (GA)
    1 x 3-10* Mot III 86 (GA)
    2 x 2-10 mot hv AA III 54, 55 (both LW)
    1 x 3-2-8 Pz II 501 (GA)

In any hex of Sicily or Sardinia. These are Dec I reinforcements which may enter play per normal reinforcement rules. A naval table roll is required for these units if arriving by sea.

    1 x 2-6* Inf III 47 (GA)
    1 x 2-8 Inf III 160 (GA)
    1 x 1-8 Eng III Afr (GA)
    four steps of supply

Breakdown Boxes. Note: Some of these counters are found only in the Western Desert counter set (see Torch addendum to Rule 15). If you do not own WD, ignore their use.

    3 x 10 Pz XX HQ 10, 15, 21 (all GA)
    1 x 10 Mot XX HQ 90 Le (GA)
    1 x 8 Inf HQ 164 (GA)
    1 x 6 Air Ldg HQ 80
    1 x 12-10 Pz XX 10 (GA)
    1 x 6-6 Inf XX 334 (GA)
    2 x 5-3-10 Pz III 5, 8 (both GA)
    3 x 3-10 Mot III 115, 104, 200 (all GA)
    2 x 2-10 Mot III 155, 361 (both GA)
    3 x 2-8 Inf III 164/125, 164/382, 164/433 (all GA)
    2 x 1-5 Air Ldg III 80/125, 80/126
    4 x 1-10 hv mot AA II 1/18, 1/33, 1/46, 11/12

German Air OB: One of the two He 111H air units which starts the scenario is a type "V" unit.

Kasserine Crisis An Europa Battle Scenario for Torch


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