by Bob Cordery
The matrix consists of 108 matrix cards. These are NORMAL MARCH (x8) USING THE MATRIX: Deciding the order in which players pick up matrix cards from the matrix With the exception of the first move in a game, the order in which players pick matrix cards from the matrix is determined by the umpire. This may be done by dice throw, the strength of the arguments put forward by the player in the previous move, or umpire's whim: the important thing is that the umpire must ensure that the game flows, and that some players are not being unduly penalised. The number of matrix cards which may be picked up by a player during a move Players may pick up to five matrix cards from the matrix for each of their armies/navies, subject to the maximums laid down on their Briefing Cards. The maximurns are:
Greece 15 Montenegro 5 Serbia 15 Turkey 20 Second Balkan War:
Greece 10 Montenegro 5 Serbia 15 Rumania 20 Turkey 20 Making Arguments and Disclosing Actions When all the players have picked matrix cards from the matrix, each player, in turn, discloses what actions they intend to undertake during this move. Players use the matrix cards to
2) Predict the RESULT (one matrix card) of their ACTION; and 3) Give three REASONS (three matrix cards) why it should take place. Example -
RESULT : OPEN BATTLE with the enemy. I can do this because ..... REASON 1 : I have REST/PREPARED for the last week, REASON 2 : I have good SUPPLY LINES, and REASON 3 : I have TACTICAL ADVANTAGE because they are not expecting me to do this Each player should place the matrix cards in front of them as they present their proposals and supporting arguments to the umpire. When all the players have presented their proposals and the results have been adjudicated, the cards are returned to the matrix. The Balkan League Matrix Game Rules for the First and Second Balkan Wars (1912-13)
The Matrix Assessing Player's Proposals Cards: The First Balkan War (1912) Cards: The Second Balkan War (1913) Maps (monstrously large: 622K) Back to Experimental Games Group # 17 Table of Contents Back to Experimental Games Group List of Issues Back to MagWeb Master Magazine List © Copyright 1991 by Chris Engle This article appears in MagWeb.com (Magazine Web) on the Internet World Wide Web. Other articles from military history and related magazines are available at http://www.magweb.com |