by Ian Croxall
The Harka has retreated out of Charouine Oasis. Pein has set of in pursuit with Tirailleurs and his Goumiers. Seeing the enemy retreating into the dunes from, the pursuit party sets off after them. Suddenly the retreating Harka turns back on Pein and launches a counter attack. Order of BattleFrench ForcesC in C Major Pein
Reinforcements (Not on Board)
Harka War PartySheik, 3 Musician, 2 Standards all rifle and sword armed. Warriors in dunes. 20 men, 1/2 rifle, 1/2 sword only. Leader. Warriors in dunes. 20 men, 1/2 rifle, 1/2 sword only. Leader. Warriors in dunes. 20 men, 1/2 rifle, 1/2 sword only. Leader. Warriors in dunes. 20 men, 1/2 rifle, 1/2 sword only. Leader. Warriors in dunes. 20 men, 1/2 rifle, 1/2 sword only. Leader. Warriors in dunes. 20 men, 1/2 rifle, 1/2 sword only. Leader. Mounted Warriors, 14 men, rifle and sword. Leader (May be substituted for dismounted figures before start of game) Mounted Warriors, 14 men, rifle and sword. Leader (May be substituted for dismounted figures before start of game) Regeneration of Native Forces
French ObjectiveTurn 1 Pursue Harka Turn 2 onwards - oops - new objective, survive. French Credibility Factors
Re-Fight Conditions None, The Harka will withdraw even if victorious, their motive being to inflict intolerable losses on the French Start ConditionsStart as set up map. Special ConditionsThe game master will inform the French that reserve is arriving soon. He will secretly inform the Harka that the reserves have in fact not left the Oasis and are a long way off. The umpire will roll a D10. This result is the start turn of the “reserve arrival test”. Roll D20 form this turn onwards. If a 20 is rolled the reserve arrives that turn on the base edge. EG. The D10 results in a “6”. From turn 6 onwards roll a D20 each turn until a 20 is rolled. The ResultsThis is the last game of the mini campaign. If French Credibility fell to 0% at the end of any game, the scenario was over with a major victory for the Moroccans. If at the end of the campaign French credibility fell below 50% it was Moroccan victory. At 50% - 74% the French can claim a minor victory and at 75%+ they can claim a major victory. BibliographyThe French Foreign Legion, Douglas Porch
Glossary of TermsKasar (Ksar, Q’sar, Ksour) Walled village or town Casbah (Cashba, Kasbah) Fortified building Arab Language or people descended form the Arab invasions of the 6th century onwards Berber Moroccan language or people descended from the original Moorish peoples Tirailleur Regular native riflemen Spahis Regular Native light horse Goum Irregular levies(constabulary) Sherif (plural shurfa) Descendent of the Prophet Sheik (Shaykh) Head of a special establishment, often elected military leader in time of war. Bashaw (pasha) Man of highest rank within a town or city Sultan The sovereign of a state. Caid (ca’id) Moroccan administrator, tribal leader Makhzan Central government of Morocco. Khalifa Viceroy of the Sultan, deputy to provincial governor Resistance in the Desert: Part II by Ian Croxall
Scenario 1: Battle of Ingotsen Scenario 2: Battle of In Salah Scenario 3: Assault of In Rhar Scenario 4: Repulse from Metarfa Scenario 5: Counterattack at Timimoun Scenario 6: Retreat to Charouine Back to Table of Contents -- Courier #81 To Courier List of Issues To MagWeb Master Magazine List © Copyright 2001 by The Courier Publishing Company. This article appears in MagWeb (Magazine Web) on the Internet World Wide Web. Other military history articles and gaming articles are available at http://www.magweb.com |