Battle for Munoz
Luzon, Philippines
1 Feb. 1945

Command Decision

by Allen R. Garbee

On January 9th, 1945, United States troops landed at Lingayen Gulf on the north shore of Luzon in the Philippines. The 6th US Army-consisting of XIV and I Corps-landed four infantry divisions, as well as supporting troops and construction units. Encountering weak opposition from the Japanese 23rd Division and 58th Mixed Brigade, the US troops pushed south enlarging the beachhead and by January 16th had secured the 6th Army's base for supply and reinforcement of further offensives.

At this point US operations shifted from defensive (securing the beachhead) to offensive. The XIV Corps was to advance as rapidly as possible south, along the west side of the Central Plains, liberating Clark Airfield and then on to the Philippines capital city Manila. I Corps, though lagging behind, would support XIV Corps by covering the XIV's left flank and rear area from attack by the Japanese Shobu group, located along the eastern side of the Central Plains.

As the XIV Corps drove south it's units encountered heavy opposition from the troops of the Kembu group, positioned in the mountains dominating the approaches to Clark Field. With the XIV Corps's troops committed against the Japanese in the Zambeles Mountains to the west, their left flank and rear lay vulnerable to attack from the Japanese in eastern Luzon.

Opposing the I Corps were the troops of the Shobu group. The Shobu groups outlying units in the Central Plains were tasked with defending the approaches to the Groups mountain redoubt. The I Corps had encountered heavy opposition from the Shobu Groups units and still lagged behind the forward edge of XIV Corps left flank. In order to cover the XIV's left flank, as well as deny the Japanese the use of the San Jose railhead, the 25th Infantry, 6th Infantry, and elements of the newly arrived 1st Cavalry Division were to advance on San Jose, eliminating the mobile troops of the Shobu group in the process.

The Japanese troops-mainly from the 10th Division and 2nd Tank Division were to defend the railhead at San Jose as long as possible, then fall back into the more easily defensible mountain passes to the northeast. In the face of US air supremacy and a demolished road net, the Japanese broke up the divisions into defensive strongpoints spaced around the approaches to San Jose. The strongpoints centered on several small towns and villages that provided the best defensive terrain in the generally open countryside of the Central Plains. The main positions were at Uminagan, and the town of Munoz.

The town of Munoz lay square in the middle of the US 6th Infantry Division's sector. As part of the general advance, the 20th Regimental Combat Team (RCT) was tasked with the assault on Munoz. The 6th Infantry's 1st RCT reconnoitered to the southeast of Munoz, while the 63rd RCT remained in reserve. General Patrick, the 6th Infantry's commander, wanted Munoz captured as soon as possible and ordered an assault to take place on the 1st of February.

CAMPAIGN SYNOPSIS

Day 1 (1 Feb 1945): On February 1st, 1945 the assault began. At 0745 a preliminary barrage consisting of a battalion of 105mm howitzers and two platoons of 4.2" mortars shelled Munoz for 15 minutes. Following the barrage the 3rd battalion, 20th RCT, began their approach to Munoz.

The 3/20th's objective was the 2,000 yard stretch of Route 99 running along western Munoz By 1130 hours the 3/20th's advance had stalled approximately 500 yards short of Munoz. The attack had faltered in the face of fierce resistance from Japanese artillery and tank fire.

Following the failure of the 3/20th's attack, the 1 battalion 20th RCT moves up to the right of the 3/20th. By 1300 hours the battalion was engaged in a firefight along the south edge of Munoz. By the end of the day the 1st/20th had advanced no further than the cemetery running along the south edge of Highway 5.

Day 2 (2 Feb. 1945): The second day of the attack was basically a repeat of the first day. The 20th made only negligible gains. This lack of progress infuriated the 6th infantry division's commanding officer General Patrick. Patrick relieved the 3/20th's commander Colonel Ives and replaced him with Lt. Colonel Harold G. Maison.

Day 3 (3 Feb. 1945): The 20th now threw everything it had at Munoz. The regiment's remaining infantry battalion-the second-was brought up to the left of the 3/20th. The 3/20th and 1/20th continued their attacks against the west and south sides of Munoz respectively. The 2/20th maneuvered to assault northwestern Munoz. The 3/20th gained about half a block of western Munoz in bitter street fighting. The 1/20th made no progress against the heavy Japanese opposition. The 2/20th spent the day closing with the Japanese lines and did not gain a foothold in Munoz by the end of the day.

AFTERMATH

At the end of the third day of the battle, General Patrick realized that Munoz was not going to fall to the 20th RCT without further reinforcement. To that end, Patrick ordered the 6th Infantry Division's other RCT's-the 1st, located to the south of Munoz, and the 63rd RCT, the division reserve - to bypass the strongpoint at Munoz and press on to San Jose, then support the attack on Munoz. San Jose fell virtually undefended on the morning of 4 February 1945. At Munoz, the 20th RCT's continued attacks made no progress was made from the 4th through the 6th.

The 6th Division planned for an all out assault on Munoz on February 7th. However, the Japanese troops refused to cooperate with the US plans. In the early morning hours of the 7th, the surviving Japanese garrison withdrew up Highway 5 toward San Jose-not realizing it seems that San Jose was now in United States hands. Attempting to smash through the roadblocks of the 63rd RCT, 53rd and 80th field artillery as well as the 2/161 RCT. The Japanese were annihilated.

While on the surface the battle of Munoz appears to be a crushing American Victory, the Japanese had met their goals. Certainly, the 2nd Tank Division, having lost all its tanks ceased being an offensive threat to the 6th Army's drive on Manila. But, San Jose had been held long enough for the 105th Division as well as all the supplies available to move in the formidable the Cordilla Central and the Sierra Madres mountains. It was this successful delaying operation that enabled the Japanese to hold out in Northern Luzon, longer than anywhere else in Luzon.

GAMING THE BATTLE FOR MUNOZ

Terrain: The ground surrounding Munoz is a flat, open plain providing little cover. The only noteworthy terrain features consist of a network of irrigation ditches to the west of Munoz, and a shallow draw, centered on the western side of the town and opening to the west. One main road-Highway 5 - crosses the playing area and runs along the southeast edge of Munoz.

Large Map (75K)
Jumbo Map (221K)

The town of Munoz consists of five intact wooden buildings, one stone building, and a large quantity of burnt out wooden buildings and rubble. Burnt out buildings provide cover for troops within them.

Set up: The Japanese players set up first, followed by the United States players. It is strongly encouraged that the Japanese be allowed to use hidden initial placement of their stands, or, failing that, that the Japanese use counters and dummy markers to indicate the location of their stands. The US stands are placed on the playing surface, even if not spotted by the Japanese. Japanese Setup: The Japanese stands are deployed anywhere within and area bounded by a line running 2 inches outside of the edge of Munoz. The 105mm howitzers are deployed anywhere within Munoz. Tanks start the game in tank ramps and may not move. Treat the tanks as hull down from any aspect. All infantry stands are considered to be entrenched, all MMG stands and anti-tank guns are considered in bunkers. Artillery is placed in weapons pits. United States setup: Unites States stands deploy within 8 inches of the southwest map edge. The 2/20th RCT in the north, the 3/20th in the center and the 1/20th in the south. All artillery, except mortars (both 81mm and 4.2") is deployed off board. The 81mm and 4.2" mortars may be deployed anywhere within 4" of the US baseline on the southwest edge of the playing area. Forward observer stands start the game on the playing surface deployed according to the US players desires.

REFEREE'S NOTES

1. Offensive Map Fire: The US conducts a pre-assault artillery barrage by two battalions of 105mm howitzers on the turn immediately before the scenario begins. These units are not included in the order of battle and may not be used for the duration of the scenario. The barrage may be placed anywhere the US player desires. The referee will resolve the barrage and the morale check on effected Japanese units. Following this begin the scenario with the 0800 hours turn. 2. Air Support: Historically air support played a minor role in the assault on Munoz. However, the possibility of air support does exist. At the start of each hour (for example-0800, 0900, etc.) roll one D10 and consult the following table;

    1-6: no air support received
    7: 1 B-25
    8: 1 P-40
    9: 1 P-38 Lightning
    10: 1 F4U Corsair

All aircraft operate under a general support order. The turn of entry, altitude at entry, target of the attack, and bomb pattern, must all be declared at this time.

3. Scenario Length and Environment: The game begins with the 0800 hours 1 February 1945 turn and lasts until the 1800 hours 1 February turn. Due to the small amount of mobile armor present for the battle, the time scale has been change to 1 turn represents 30 minutes, giving a total of 22 game turns for the scenario.

4. Victory Conditions: To win a decisive victory the US must capture the town of Munoz by the end of the 1730 hours turn while suffering no more than 20 stands of casualties (all types). If the US suffers more than 20 stands losses and captures the town, they receive a minor victory. If the US lose more than 30 stands (all types) and capture the town it is a draw.

If the US forces fail to take the town, the Japanese receive a minor victory. If the Japanese can eliminate more than 15 stands, and hold the town they receive a major victory. If they eliminate over 30 stands and hold the town, the Japanese achieve a decisive victory.

Munoz Order of Battle

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