by Jon Compton
THE MAP The map has a title and copyright notice in the top right-hand corner. The map's top is North for every mission. The Heavy black road that runs the width of the map is called the Highway. The smaller, brown road that traverses from the top to the bottom of the map on its West side is called the Road. The thinner brown line is the Trail. MISSION ABACKGROUND Japan and the Eastern Cooperative were at odds over trade and technology agreements. This dispute came to a head when the AC issued a general embargo of raw material exports to Japan. Further, AC troops seized a heavy metals mine and processing facility that was on lease to Japan but was in AC territory The attack came without warning, and the meager attempts by the facilities staff to defend themselves was dealt with brutally Japan was unprepared for the counterstrike, but had to act quickly if it was to protect its processing secrets. It decided, reluctantly, to send in two Ronin BattleFrames to escort to SuperHawk transport helicopters, to rescue any survivors and destroy the facility. SETUP
General
Japanese
Eastern Cooperative
STRATEGY The Japanese player's mission is to rescue hostages and destroy the captured uranium processing facility. To accomplish this mission, he must fly the helicopters across the map and exit the northern map edge. As a secondary mission, theJapanese player must cause as much collateral damage as possible. VICTORY SCHEDULE
Japanese
Eastern Cooperative
MISSION BBACKGROUND The Russian Federation had no luck persuading the Eastern Cooperative to cease the practice of boarding its transport ships in the west Pacific. When diplomatic efforts were exhausted, some small naval skirmishes heated up into a theatre war. In one operation, a number of Gorskies were dropped into AC territory to attack coastal cities. The plan was that each Gorsky would emerge from the sea at a different coastal city, surgically destroy the governmental buildings within, and then return to the sea for submarine extraction. Heavy submarine activity drove one Gorsky, after completing its mission, back to land, to try an overland escape. The Gorsky was caught by a Battalion trying to cross a peninsula to what the pilot hoped would be a safee rendezvous point This mission covers part of the escape attempt. SETUP
General
Russian Federation
Eastern Cooperative
STRATEGY Trapped like a movie monster, the RF player has the advantage of more firepower than this terrain will accommodate. You can charge into the AC line, run like heck, or play King of the Mountain. The AC player has enough firepower to take this bull elephant down, but will have to sacrifice a lot of units to do it. Peck with one vehicle at a time to waste most of his firepower killing only one unit, or hit the Gorsky with everything at once, overwhelming him with too many targets. VICTORY SCHEDULE
Russian Federation
Eastern Cooperative
MISSION CBACKGROUND In one of a decade?long series of exercises, BattleFrame designs and implementations competed for the hearts and pocketbooks of the world's high?tech militaries. This exercise pits expensive BattleFrames against a force of less expensive designs and conventional aircraft. This exercise made the first historical, though simulated, melee attack against an aircraft in flight, destroying the aircraft. Damage was recorded and simulated entirely by computer. This was one of the last nails in the coffin for conventional weapons in the age of BattleFrames. SETUP
General
United States
European Alliance
STRATEGY Phantoms, try to trap Aircraft if they come too close. You have great Melee power, so engineer opportunities to use it. Airfoils must move, so they will not be able to execute Opportunity Fire. The EA player should try to maneuver until all can fire at one Phantom with all units at once. VICTORY SCHEDULE
United States
European Alliance
BattleChrome: Fire and Steel Futuristic Warfare
Game Rules Game Maps (extremely slow: 464K) Game Counters (large: slow 164K) Game Counters (jumbo: extremely slow 665K) Missions (Scenarios) Back to Table of Contents Competitive Edge #12 Back to Competitive Edge List of Issues Back to Master Magazine List © Copyright 1996 by One Small Step, Inc. This article appears in MagWeb (Magazine Web) on the Internet World Wide Web. Other articles from military history and related magazines are available at http://www.magweb.com |