by Don Lowry
This is another revision of an old AH game - though not very old. It originally appeared in 1967, and was the first published game designed by Jim Dunnigan, now the editor of STRATEGY & TACTICS. It is really not a board game at all, but a naval miniatures game in a box, using cardboard "miniatures". There is no board at all. You get a 24-page 8"x11" rule book, two 8"x10" pads each containing 20 hit record sheets, four 8"x11" cards containing various charts, two 3"x20" cardboard Range Finders, two 7 1/2"x10" sheets of 1/2"x1 7/8" ship counters, and one 10 1/2"x11 3/4" die-cut sheet containing two Battle Manuever Gauges and six Battle Area Markers. I'm not very familiar with the old version, so I'm not sure how much the rules have been changed. The rule booklet has been revised, I know, and three "mini-game" scenarios have been added. The subject of the game is, of course the WW I naval battle between the British and German battleship fleets. On the back of each player's Hit Record Sheets are maps of the North Sea, with a hexagon grid. Both sides secretly manuever on this map (with pencil lines) while searching for the enemy, similar to the procedure in AH's MIDWAY. Once there are capital ships from each side occupying the same hex the players procede to "Battle Procedure". This requires the use of a considerable amount of space -- at least 3'x4', but the floor of a good-sized room might be needed for actions involving most of the ships available. Avalon Hill gives JUTLAND a complexity rating of Tournament II, along with ANZIO, 1776, and LUFTWAFFE, which is about right. If you are interested in modern naval warfare, especially at the tactical level, this is just the game for you. It also sells for $8.00 and is also available from PANZERFAUST. Incidentally, the box art for JUTLAND was AH's first truly attractive one and is still one of their best, except for the way they cutely substitute the "A" in JUTLAND with a German iron cross. It seems to me, if they had to do this, that they should have used the cross for the "T", which it at least partially resembles. I can just imagine some little old lady, shopping in the game department, trying to figure out what "JUTtAND" means! Complexity Level
Anzio Tournament II Jutland Tournament II Chancellorsville Intermediate III Third Reich Tournament IV Panzer Leader Tournament IV More Six From Avalon Hill Game Profiles
Chancellorsville Anzio Alexander the Great Jutland Panzer Leader Back to Table of Contents -- Panzerfaust #66 To Panzerfaust/Campaign List of Issues Back to MagWeb Master Magazine List © Copyright 1974 by Donald S. Lowry This article appears in MagWeb (Magazine Web) on the Internet World Wide Web. Other military history articles and gaming articles are available at http://www.magweb.com |