Bar-Lev

Game Review

by Don Lowry


BAR-LEV - a board game covering the Yom-Kippur War of 1973 (both fronts) by Conflict Games. It follows the established Conflict Games format: 22" x 34" mapboard of heavy, plastic-coated paper, in color, 5/8" die-cut unit counters with plastic zip-top bags to store them in, various charts, rules, etc; and their 1"-thick box, excellent for storing up-right or flat, whichever you prefer without taking up more space than necessary. The mapboard actually contains two maps, one for each front, with areas for placing Israeli units that are in transit from one front to another and those still mobilizing, or in reserve, in Israel.

The game uses an unconventional combat resolution system whereby armor and infantry units "fire" at each other when adjacent. There is a whole seperate, system for artillery fire, which can range out several hexes away. The most unique, and interesting, aspect of the game is the Air Module (which can be left out until you gain experience with the Ground Combat Module). This contains rules for all types of aerial combat: ground attack, air to air, Surface-to-air missiles, anti-radar missiles, airmobile assault, transport, and even aircraft repair. I know of no other game that covers all facets of tactical air power so throurlhly or so well. The Ground Combat Module also contains many excellent innovations. It is a highly complex game because there are so many things involved.

There are 20 different steps to each and every turn, beginning With "Aircraft Mission Allocation" all the way to "Refit Destroyed Arab Units." Because of this, the game is bound to be a long one. I fail to see how it could be played (if the Air Module is used) in less than six hours. And it could take much longer - and that doesn't count set-up time! But if you have the time (or the space to leave it set up between sessions) and care at all for the subject, and for board games, then its well worth the $8.98 price. I'd say it is the best game yet from John Hill's Conflict Games, and one of the best board games to appear in recent years. It's available from many hobby shops and, of Course, by mail from Lowry Enterprises. (See ads).

More Thumbnail Analysis


Back to Table of Contents -- Panzerfaust #62
To Panzerfaust/Campaign List of Issues
Back to MagWeb Master Magazine List
© Copyright 1974 by Donald S. Lowry
This article appears in MagWeb (Magazine Web) on the Internet World Wide Web. Other military history articles and gaming articles are available at http://www.magweb.com