by Professor Eieon McCleary
P.H.D., M.A., NAIS
As technology advances so do the training programs associated with them. Not fully ten years ago I published The Star Simulator Ratings system. Since then we have gradually enhanced and modified it to keep up with the military and technological changes of the Inner Sphere. Normally it is after yearsof testing that we release the highly classified training simulators to the public. Yet with this new barely understood threat to the Innersphere, Prince Davion has authorized NAIS to release the full simulator system to anyone who wishes to prepare themselves. Despite dismayed protests from many of my colleagues I think his Highness is quite correct that any information that can save a life or planet should no longer be hidden. As more information comes in on the forces known as the "Clans" we at the Tactics department of NAIS promise to update the simulator systems and send any one asking a full computer simulation system. What follows is the current written information on the Federated Commonwealth Star Simulator system, including the before unreleased Conventional Armor simulator data used at NAIS and NAMA for decades and now at all training centers across the F-C. To all warriors across the Inner Sphere, God speed and may Kerensky's luck be with you. Notes # 1 Some BattleMechs are designed for specific missions, or for operations in specific terrain. Example: both the UrbanMech and the Hatchetman are city fighting 'Mech. When a BattleMech is operating in such a specific environment, add 5.0 to the CEF. When it it operating outside of it, the gamemaster may choose an appropriate negative modifier. Example: in open terrain where speed and long-range firepower are major factors, the UrbanMech especially will be at a serious minus. This only applies to 'Mechs which are designed with such a specialty in mind. SEFR Table
DFR Table
# 2: Many mercenary units use the famed
Mercenary's Handbook (FASA Corporation) when
preparing a mission. They use the tactical tables to
determine percentage chances of success on any
given mission. As BattleMechs and units in 3050
outperformtheir 3025 counterparts, use the added
Unit Strength Chart presented here to calculate Star
League Vehicles' superior operational capabilities.
# 3: By observing simulation curves and the performance of certain weapons we havecometothe realization that some weapons limited short range ability is a deciding factor in simulations As such a new Weapons Factor Rating Chart is provided. Please observe the changes in all weapons with listed minimum range in the BattleTech Compendium. To calculate the Combat Efficiency Factor of a BattleMechyou'll need a comp pad, Rating tables, and the performance specs for the 'Mech. Step 1: Divide tonnage by 10 - Record Step 2: Record armor tonnage - If using Ferro-Fibrous armor, see SEFR table entry # 7 Step 3: Record walking MPs - If equipped with MASC unit, see SEFR table entry # 5 Step 4: Add .75 for each jump jet Step 5: Calculate Weapons Factor Rating and record Step 6: Calculate Safe Weapons Factor Rating - Use WFR Table to calculate the most efficient use of "Mechs weapons short of overheating - record. Step 7: If after Safe WFR is calculated one or more heat sinks remain unused, add 1.0 Step8: Calculate Hand to Hand Damage Facto r- record - Use DFR Table Step 9: Calculate Special Equipment Factor Rating record - Use SEFR Table to add points for special equipment Step 10: Total steps 1-9 to determine CEF. To Calculate Combat Efficiency Factor for InfantryFollow the listed s Step 1: Record movement 2: It Jump capable add 1 Step 3: Calculate Terrain Propulsion Rating - Use TPR table Step 4: Divide number of men in the unit by 10. Record. Step 5: Record Infantry Platoons Maximum damage as listed in BATTLETECH Compendium - (this includes 1 heavy weapon per squad) Step5A: Add Infantry WFR for all heavy weapons in unit to Step 5 result. - Use I-WFR table, Remember a trooper can carry one primary weapon so subtract the WFR of the weapon he gives up (A rifleman is given a heavy flamer, theWFRforthe heavy weapon is .9 [1.0 -.1 =.9]) Step 6: Take results of Step 5 and 5A and divide by 10, Record Step 7: If infantry has had Anti-'Mech training, add 3. Step 8: Add Steps 1-5 to determine CEF I-WFR table
Note: Unless an elite or special duty unit, infantry will not carry more than on heavier weapon per squad. Terrain Propulsion Rating Table
To calculate Aerospace Combat Efficiency FactorFollow the listed steps Step 1: Divide Tonnage by 10, Record Step 1A: If Conventional Fighter divide by 15 Step 2: Record armor tonnage If using Ferro-Fibrous armor see SEFR table Step 3: Record Thrust rating Step 4: Calculate Weapon Factor Rating Step 5: Calculate Safe Weapon Factor Rating -Calculate most efficient use WFR without over heating Step 5a: If Conventional Fighter divide Step 5 by 2, Record Step 6: If after Safe WFR is calculated there are heatsinks unused add 1 for each up the difference between thrust and overthrust - example, a Thrust 6 Overthrust 9 fighter has 4 Heatsinks unused after Safe WFR. It would add 3 to its CEF (9-6=3) Step 6a: Ignore this step if Conventional Fighter Step 7: Calculate Special Equipment Factor Rating, Record - Use SEFR table Step 8: Add Steps 1-7 to determine CEF BattleMechanics Back to BattleTechnology 16 Table of Contents Back to BattleTechnology List of Issues Back to MagWeb Magazine List © Copyright 1992 by Pacific Rim Publishing. This article appears in MagWeb.com (Magazine Web) on the Internet World Wide Web. Other military history articles and gaming articles are available at http://www.magweb.com |