Conflict #6

Magazine Review

by George Phillies



CONFLICT 6 (68 pages + 2 games; $8.50/year for 6 issues from Simulations Design Corp PO Box 1909, Diego, CA 92119). Conflict took 17 months to bring out its first six issues. All in all, it has been worth the wait; this magazine in quality is basically a match for S&T.

The greatest difference between S&T and Conflict is that S&T is a military history magazine which includes game in each issue, while Conflict puts more emphasis on the games than on the history. Clear difference in philosophy exist between Conflict and S&T; the most significant of them may be summed up in the terms "accurate simulations" and "playable games".

The printing and artwork of Conflict is of the same standard as S&T, although tastes are clearly diffferent. It's hard to imagin a letter column in S&T with parts of a Napoleonic cavalry uniform to fill bits of' space. The use of color is different, too; Conflict unit counters are red, blue, and similar colors, rather than gray, green, or buff (which will be welcome by that fraction of the hobby whose color vision describes S&T Pieces as gray, gray, and gray). Multi-color maps illustrating military positions are indeed more readable.

The emphasis of this issue of Conflict was on VietNam, with two games (one strategic, one tactical) and attached history article. Game, book, and movie reviews take up much of the remaining space. Jack and Cathy Greene present a four-part description of wargaming, "The State of the Art"; while written to apply both to boardgames and miniatures the characterization of types of hobbyists seems to me to be more applicable to miniaturists.


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© Copyright 1999 by George Phillies
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