by John Secker
Not bad, Very high production values (glossy rulebook and glossy cards for every unit type, with scope for a lot of expansion packs (two already). Scale is battalion or regimental battles - units are squads or sections - a stand of two or three figures represents about ten men, a single vehicle represents two or three Ground scale envisages 15mm models, but conversions are given for 6mm and 25mm. Personally I use 6mm vehicles and stands with the 15mm ground scale - I have never liked WW2 games where tanks appear to be blazing away at each other at a scale range of about ten yards, and missing. The rules are written in a very strict style, seeking to eliminate any element of interpretation or ambiguity (but not WRG-style language, it's quite readable). Lots of diagrams and examples, lots of tables with numbered sections to assist in their use. All in all it is in a very structured and technical style. As for the games, they seem to play reasonably well, once you have got used to the turn sequence and all the tables. Troop quality is all important and moderates everything from firing through spotting to morale, and the rules give suggestions for quality levels for most US, Russian and German units. Quite a lot of paraphernalia on the table - marker chits of various types and five sizes of burst marker as well as the unit cards. Might well be for you if you like lots of good-looking accessories, and you do get a fair amount of stuff for your money. Definitely not a beer-and-pretzels game- no room on the table for the glasses, for a start. One thing I was glad to see, the second expansion pack is for the early war and includes all the necessary cards for the Polish forces (as well as early French, British and German), so I was able to use all the 6mm tankettes and light armour that I have bought and never got onto the battlefield before. Back to Strategist 374 Table of Contents Back to Strategist List of Issues Back to MagWeb Master Magazine List © Copyright 2003 by SGS This article appears in MagWeb.com (Magazine Web) on the Internet World Wide Web. Other military history articles and gaming articles are available at http://www.magweb.com |