by Will Beckley
Everyone thinks it's like Roborally. True it has robots, and true, you use convoluted paths to get these robots where you want them to go, but other than that, I can find no real similarities. The game basically goes like this: You set up the 4 boards however you want to, as long as its a square with the holes ion the middle (there are 96 ways to do this). You set up the four robots however you want to (taking the 96 figure and increasing it to a near infinite number of possibilities.) You then lay all 17 chips face down, draw one, and put it in the center. Your object then becomes to get the robot of that chip's color to the space on the board that the chip represents (same picture). You can move any robot you like, however, and you don't move any of them until you see a way to get to the space. What's so hard about it? Your robots can't stop until they hit a wall or another robot. You really have to see it to fully grasp it, but it's great. Back to Strategist 328 Table of Contents Back to Strategist List of Issues Back to MagWeb Master Magazine List © Copyright 1999 by SGS This article appears in MagWeb (Magazine Web) on the Internet World Wide Web. Other military history articles and gaming articles are available at http://www.magweb.com |