Battle of Perryville

October 8, 1862

by Dale Bley

[Editor's Note]: Dale submitted this scenario some time ago, but it was not published because of the large number of players needed. From the response we got from our reader survey, it would seem that many of you belong to gaming clubs that could, in fact, field the figures necessary, so the scenario is now included as written. It is my hope that those of you who use OTR rules sets will convert the orders of battle to fit in so that Dale's fine research can be of utmost effect.

"...The whole country can be secured and 25,000 or 30,000 will join at once."

- E. Kirby Smith to Braxton Bragg

Game Length: The game begins at 11:00 a.m. and ends after the 7:00 p.m. turn.

Union Dispositions And Appearance: The map shows where initial Union units are deployed. Figure stands may not be in front of this line or to the left or right of the marked boundary but may stack up behind the disposition line. At Stan, units are deployed in line. Units arriving always enter the table in column of companies (march column).

11:00 a.m. - Lytle's Brigade / West end of Mackville Pike 11:30 a.m. - Harris', Starkweather's, Terrill's and Webster's Brigades West end of Mackvile Pike 1:30 p.m. - Gooding's Brigade / West end of Springfield Pike 4:00 p.m. - General Gilbert West end of Springfield Pike Officers may enter with any unit of their command.

Confederate Dispositions And Appearance: The same restrictions apply to the Confederate setup as explained in the Union disposition section.

11:00a.m. - General Bragg East end of Harrodsburg Pike.

Terrain Description: All woods shown on the map are "light" woods. The hills should be considered one level higher than level ground except the hill on the west side of the Chaplin River, just NW of where "Chaplin R" is marked on the map. These were bluffs and should be considered two levels higher. The entire length of Doctors Creek is fordable. The Chaplin River is also fordable, but should be easier to cross at the fords. The corn in the cornfields should be considered deteriorating crops but "up" nonetheless.

Special Rules: In the early morning of October 8th, Sheridan's Division had made an aggressive movement and had thrown back portions of Lid/tell's Brigade. Union General Gilbert had arrived on the field and was shocked that Sheridan had pushed his line so far forward of the rest of his corps. He admonished Sheridan and ordered him back to his original start line. Sheridan was ordered not to take any action to bring on a general engagement. To simulate this, Sheridan's Division may not move from its start position unless Confederate units move within small arms range. If this happens, Sheridan's Division is released. Sheridan's -regiments may always fire to defend themselves, but until released, artillery may only fire if opposing units are within cannister range.

Victory Conditions: The side with the greater number of points at the end of the game is the winner. Points are obtained for the following:

    UNION: Each opposing infantry figure eliminated/1 point. Each opposing cavalry or artillery figure eliminated/2 points. Each opposing officer eliminated/1 points. Hold Peters Hill/15 points. Hold Bottoms Hill/3O points Hold any other hill/1O points.

    CONFEDERATE: Each opposing infantry figure eliminated/1 point, cavalry or artillery figure /2 points, officer figure/1 points. Hold Bottoms Hill/1 points. Hold Peters Hi11/30 points. Hold any other hill/1 points.

"Hold" is defined as being the last to occupy or occupying with a majority of "Good" morale status infantry.

Author's Notes: Having designed many scenarios prior to this one, the first problem I ran into with Perryville was the gaming map. I began with four different sources and as usual, none of the maps were the same. I'm sure that many readers who have designed games have had the same problem. I can tell you that the map shown is as close to accurate as I can get it. For the most part, this is because of my personal visits to the field, endless hours of "battlefield tramping" and some aerial work that I did a few years ago. The Perryville State Shrine is a beautiful park and for the most part, unspoiled.

In the order of battle I have included only those units which had more than a token part in the actual combat.. Obviously, including the entire Union army wouldn't make much of a game, at least for the Confederate players. Where I use a number followed by the word "men", this is the actual number of men in the unit as indicated by my various sources. Where L use "Est." and then a number, this is a close approximation of the strength. In some instances I was only able to come up with brigade strength so this was divided equally among the regiments so, although the regimental strengths in some brigades may not be accurate, the overall brigade strength is accurate.

After an accurate map is drawn, I think the next most difficult part of designing any scenario are the victory conditions. At Perryville, as in many other battles, the objective of both commanders was the elimination of the opposing force. This is all fine and dandy, but games that have only losses as victory conditions make for fairly boring simulations since I have found that it makes the players timid. Some terrain victory conditions must be included just to encourage aggressive movements. I encourage the players to tinker with the victory conditions if they feel that it will make a better simulation. Since these simulations cannot be considered a short one by any stretch of the imagination, carefully consider the victory conditions before playing since I suspect you won't do it more than once.

As probably noted, I have not designed this game for Johnny Reb rules. There is a good reason for this - I don't use, them. I have a set of "home grown" rules that essentially uses the same ground scale as JR. but uses a 1" square stand with four~1 figures equalling 100 men. Artillery is used by battery, not sections. This is simply a tactical game that you will have to adopt to your particular rules set. With some Union regiments having 800+ men, I chuckle about seeing a JR infantry stand with 8 figures smashed onto it. Let me know how this problem is solved!

All in all, I had a very good time designing this scenario. It makes for a good Friday night/Saturday, or Saturday/Sunday game. If you've got the space, time and figures, give it a shot. I can guarantee a good time.

ARMY OF THE MISSISSIPPI

General Braxton Bragg

RIGHT WING:

Major General Leonidas Polk

Cheatham's Division: Major General Benjamin F. Cheatham

Donelson's Brigade: Brig. Genl. Daniel S. Donelson

    8th Tenn. Est. 500 Regular Smoothbores
    15th Tenn. 500 men Regular Smoothbores
    16th Tenn. 400 men Regular Smoothbores
    38th Tenn. 500 men Regular Smoothbores
    51st Tenn. Est. 200 Regular Smoothbores
    Carnes' Tenn. Battery: Regular; four 6pdr. Smoothbores

Stewart's Brigade: Brig. Genl. A.P. Stewart

    4th Tenn. Est. 500 Regular Smoothbores
    5th Tenn. Est. 600 Regular Smoothbores
    24th Tenn. Est. 500 Regular Rifles
    31st Tenn. Est. 200 Regular Smoothbores
    33rd Tenn. Est. 400 Regular Rifles
    Stanford's Miss. Battery: Regular; six 3" Ordnance Rifles

Maney's Brigade: Brig. Genl. George Maney

    41st Georgia 300 men Green Smoothbores
    1st Tenn.300 men Regular Rifles
    6th Tenn. 300 men Regular Smoothbores
    9th Tenn. 300 men Regular Smoothbores
    27th Tenn. 210 men Regular Smoothbores
    Turner's Miss. Battery: Regular; two 12 pdr. Howitzers, two 6 pdr. Smoothbores

Left Wing:

Major General William J. Hardee

Anderson's Division: Brigadier General J. Patton Anderson

Brown's Brigade: Brig. Gent. John C. Brown

    1st Florida Est. 400 Regular Smoothbores
    3rd Florida Est. 400 Green Smoothbores
    41st Miss. 475 men Green Smoothbores
    Palmer's Miss. Battery: Regular; four 6 pdr. Smoothhores

Powell's Brigade: Colonel Samuel Powell

    45th Alabama Est. 200 Green Smoothbores
    1st Arkansas Est. 300 Regular Rifles
    24th Miss. Est. 400 Green Smoothbores
    29th Tenn. Est. 400 Regular Smoothbores
    Barret's Missouri Battery: Regular; four 12 pdr. Howitzers

Adams' Brigade: Brig. Genl. Daniel W. Adams

    13th Louisiana Est. 400 Regular Smoothbores
    16th Louisiana Est. 400 Regular Rifles
    20th Louisiana Est. 800 Green Smoothbores
    25th Louisiana Est. 700 Green Smoothbores
    14th LA Bttn. Est. 300 Regular Smoothbores
    Washington Artillery: Elite; four 12 pdr. Howitzers

Jones' Brigade: Colonel Thomas M. Jones

    27th Miss. Est. 400 Green Rifles
    30th Miss. Est. 200 Green Smoothbores
    37th Miss. Est. 200 Green Smoothbores
    Lumsden's Alabama Batty: Regular; six l2pdr. Howitz.

Buckner's Division: Major General Simon B. Buckner

Liddell's Brigade: Brig. Genl. St. John Liddell

    2nd Arkansas 500 men Regular Smoothbores
    5th Arkansas 500 men Regular Smoothbores
    6th Arkansas 500 men Regular Smoothbores
    7th Arkansas 500 men Regular Smoothbores
    8th Arkansas 500 men Regular Smoothbores
    Swett's Mississippi Battery: Elite; four 6 pdr. Smootbbores

Johnson's Brigade: Brig. Genl. Bushrod R. Johnson

    5th Confederate Est. 500 Regular Smoothbores
    17th Tenn. Est. 400 Regular Rifles
    23rd Tenn. 201 men Regular Smoothbores
    25th Tenn. Est. 300 Regular Smoothbores
    37th Tenn. 230 men Regular Smoothbores
    44th Tenn. Est. 400 Regular Rifles
    Darden's Miss. Battery: Elite; four 12 pdr. Howitzers

Cleburne's Brigade: Brig. Genl. Patrick R. Cleburne

    13th Arkansas 300 men Elite Rifles
    15th Arkansas 300 men Elite Smoothbores
    2nd Tenn. 200 men Elite Smoothbores
    Calvert's Arkansas Btty.: Elite; six 6pdr. Smoothbores

Wood's Brigade: Brig. Gent. S.A.M. Wood

    16th Alabama Est. 600 Regular Rifles
    33rd Alabama 500 men Regular Smoothbores
    3rd Confederate Est. 40() Regular Rifles
    45th. Miss. Est. 200 Regular Smoothbores
    15th Btn. Miss. Sharpshooters Est. 200 Reg. Rifles
    Semple's Alabama Batty.: Elite; six 12 pdr. Napoleons

Wheeler's Cavalry:

    1st Alabama 100 men Elite Smoothbores
    3rd Alabama 100 men Elite Smoothbores
    6th Confederate 50 ment Elite Smoothbores
    2nd Georgia 100 ment Elite Smoothbores
    1st Kentucky 50 men Elite Smoothbores

ARMY OF THE OHIO

Major General Don Carlos Buell
Major General George H. Thomas, Second In Command

First Army Corps

Major General Alexander M. McCook

Third Division Brigadier General Lovell H. Rousseau

9th Brigade: Col. Leonard A. Harris

    38th Indiana 500 men Green Smoothbores
    2nd Ohio 600 men Regular Rifles
    33rd Ohio 400 men Green Rifles
    94th Ohio 500 men Green Smoothbores
    10th Wisconsin 376 men Green Smoothbores
    5th Battery Indiana L.A.: Regular; six l0pdr. Parrotts

17th Brigade: Col. William H. Lytle

    42nd Indiana 500 men Green Smoothbores
    88th Indiana Est. 400 Green Smoothbores
    15th Kentucky Est. 700 Green Smoothbores
    3rd Ohio 500 men Regular Rifles
    10th Ohio Est. 600 Regular Smoothbores
    1st Batty. Michigan L.A.: Regular; four 10 pdr. Parrotts

28th Brigade: Col. John C. Starkweather

    24th Illinois Est. 600 Green Rifles
    79th Penn. Est. 600 Green Rifles
    1st Wisc. Est. 600 Green Smoothbores
    21st Wisc. Est. 500 Green Smoothbores
    4th Battery Indiana Light Artillery: Regular, four 20 pdr. Parrotts
    Battery A, Kentucky Light Artillery: Regular; four 6pdr. Smoothbores

Tenth Division Brigadier General James S. Jackson

33rd Brigade: Brig. Genl. William R. Terrill

    80th Illinois 659 men Green Smoothbores
    123rd Illinois 772 men Green Rifles
    Garrard's Detachment 194 men Green Rifles
    105th Ohio 645 men Green Smoothbores
    Parson's Btty: Regular; six 12 pdr. Napoleons, two 10 pdr. James Rifles

34th Brigade: Col. George Webster

    80th Indiana 738 men Green Smoothbores
    50th Ohio 655 men Green Smoothbores
    98th Ohio 872 men Green Rifles
    121st Ohio 814 men Green Rifles
    19th Indiana Btty. L.A.: Regular; six 10 pdr. Parrotts

THIRD ARMY CORPS

Major General Charles C. Gilbert

Ninth Division: Brigadier General Robert B. Mitchell

13th Brigade: Col. Michael Gooding

    59th Illinois 325 men Green Smoothbores
    75th Illinois 700 men Green Smoothbores
    22nd Indiana 300 men Regular Rifles
    5th Wisconsin Battery: Regular; six 10 pdr. Parrotts

11th Division: Brigadier General Philip H. Sheridan

35th Brigade: Lt. Col. Bernard Laiboldt

    44th Illinois Est. 700 Elite Rifles
    73rd Illinois Est. 500 Green Rifles
    2nd Missouri est. 700 Elite Smoothbores
    15th Missouri Est. 400 elite Rifles

36th Brigade: Col. Daniel McCook

    85th Illinois Est. 200 regular
    86th Illinois Est. 400 Green
    125th Illinois Est. 400 Green
    52nd Ohio Est. 600 Regular

37th Brigade: Col. Nicholas Greusel

    36th Illinois Est. 700 Elite Rifles
    88th Illinois Est. 700 Green Rifles
    21st Michigan Est. 400 Green Rifles
    24th Wisconsin Est. 600 Green Smoothbores
    Battery I, 2nd Illinois Light Artillery: Regular; four 10 pdr. Parrotts
    Battery G, 1st Missouri Light Artillery: Regular; six 12 pdr. Wiard Rifles

CAVALRY: Captain Ebenezer Gay

    9th Kentucky Cav 500 men Green Carbines
    2nd Michigan Cav. 350 men Green Carbines
    9th Penn. Cav. 500 men Green Carbines


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