by Mark Piper
The following "armies" are based mostly on historical formations from the Gettysburg campaign, and therefore represent forces circa 1863. The aim is to allow players to deploy similarly sized groups of troops in small to large games. As such, these are not meant to be "army lists", but they give the player pre-generated historical formations, and in some cases, limited options to upgrade or downgrade troop quality, etc. Each "army" had been rated with a "handicap" factor. This factor is used to modify that side's victory points at the end of the game. Points are calculated as per the system described in an earlier issue for scenario design, with green brigades costing 3 points and crack brigades costing 5 points. UnionUnion Corps (Type 1) = 29 points
b. Any two brigades can have exceptional brigade commanders (+2). Union Corps (Type 2) = 32 points
b. Any two brigades can have exceptional brigade commanders (+2) Union Corps (Type 3) = 29 points
b. Any two brigades can have exceptional brigade commanders (+2). Union Corps (Type 4) = 28 points
b. There are no exceptional brigade commanders. Union Corps (Type 5) = 29 points
b. Downgrade brigades to green at no cost (add 2 stands, 8/7/5) -- infantry only. c. Any two leaders can be exceptional (+2). ConfederateConfederate Corps (Type 1) = 24 points
4 x Infantry brigades, 9/7/5 (18) 2 x Artillery stands (2) b. Any two brigades can have exceptional brigade commanders (+2). Confederate Corps (Type 2) = 25 points
4 x Infantry brigades, 9/7/5 (18) 2 x Artillery stands (2) b. Any three brigades can have exceptional brigade commanders (+3). Confederate Corps (Type 3) = 19 points
3 x Infantry brigades, 8/6/4 2 x Artillery stands (2) b. All brigades can have exceptional brigade commanders (+3). Confederate Corps (Type 4) = 26 points
5 x Infantry brigades, 8/6/4 (20) 2 x Artillery stands (2) b. Any three brigades can have exceptional brigade commanders (+3). Confederate Corps (Type 5) = 23 points
4 x Infantry brigades, 9/7/5 (16) 2 x Artillery stands (2) b. Upgrade each brigade to crack, 7/5/3 (brigades lose two stands each.) c. Upgrade up to two brigades to elite, no cost (each brigade loses two stands, 6/4/2). Note: For two or more Confederate divisions, add the following:
4 x Artillery stands (4) Back to The Zouave Vol XI No. 4 Table of Contents Back to The Zouave List of Issues Back to Master Magazine List © Copyright 1997 The American Civil War Society This article appears in MagWeb (Magazine Web) on the Internet World Wide Web. |