The Gallery

Delara Dawnlight

by Gennie Summers
Artwork by Gennie Summers

This new feature is designed to introduce possible NPC's into a future or existing game.

The character for this beginning column was provided by Gennie Summers, drawn by Gennie Summers and the Dungeon Master was David Ar(rall. If you have a favorite character that you would like to see appear, drop a line to the editor.

Characters Name: Delara Dawnlight, half-elven female, cleric/mage.

Delara was born to an elven mother and human father. They lived in a wooden house on the edge of the woods. She has a younger sister and an older brother. She became interested in magic while watching demonstrations at Elven fairs, and aspired to work magic at an early age. She was impressed by healing magic when a storm caused injury to several villagers when she was ten. She learned what she could by asking questions of spellcasters at every opportunity.

Finally her parents decided to send her to study formally, and so she went to a city. When she returned, they were suprised that she had learned both Priestly and Wizard magic. She assisted her village for some time before striking out to adventure on her own. She liked the city, with its variety of people, many places to go and things to do, except for the rougher element, but she learned to take care of herself. She is seeking other adventures with whom to join forces, perhaps to travel to even more interesting places and do more interesting things, and to seek fortune.

Abilities, Skills and General Information:

Class: Cleric/Mage Level: 3/2 Alignment: NG Hit Points: 12
THACO 20 Armor Class: 4 Race: Half-elf Sex: Female
Height: 5'2" Weight: 112lbs. Age: 32, Hair: Red-gold Eyes: Blue-green
Deity: Labelas Enoreth
Strength: 13, Dexterity: 16, Constitution: 14, Intelligence: 17, Wis. 16, Charisma: 10
Saving Throws: Paralyze/Poison/Death 10 Rod/Staff/Wand 11 Petrify/Polymorph 13 Breath Weapon 15 Spells: 12

Weapons and equipment:

Foot Mace, Throwing dagger, bracers AC4, 4 large and 20 small sacks, Continual Light Stick, rations, soap, cloth, 4 canteens, walking stick, small mirror, First Aid pouch of herbs, ointments, bandages, rope, bedroll, cooking pot/pan, spoons, small tools, as pliers, scissors, needle & thread, hatchet, knife, shovel, string, cord, fish hooks & line, extra clothing & boots, cloak, small tent, parchment sheets, 2 vials of writing ink, 4 quill pen5, 2 scroll cases.

Mount: A tight war horse named "Flecks" due to coloration of black & white.

Special Abilities: Per Advanced Dungeons and Dragons Players Handbook, 2nd edition.

Non-weapon proficiencies: Read/Write Common and Elvish (Int.+1), Healing (Wis.-1), Herbalism (Int.), Spellcraft (Int.-2), Riding (land) (Wis. +3)

Languages: Common, Elven, Goblin, Gnoll

Spells: 1st Level: Affect Normal Fires, Find Familiar, Grease, Magic Missle, Unseen Servant, Hold Portal, Detect Undead, Enlarge.


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