by Roger Moores
I am a member of the R.A.S.C. and feel, not unnaturally, that no campaign is quite complete without the supply problem. Being a newcomer to War Games literature, I have not read anything about it other than "Stevenson at Play" on which I based my early Supply Rules. I play the supply factor in the following simplified manner, having discarded some very complicated rules, dealing with food and fodder, etc., which would have required the assistance of small army of clerks. These rules are for the American Civil War using the Airfix 00 Scale figures. 1. 3 Airfix "Wagon Train" wagons equal one transport unit. 2. A wagon (which takes one table move to load/unload) holds 2,000 rounds or 40 artillery rounds, or equivalent proportions of the two mixed. 3. Each move on the table in which a group of soldiers fires is considered to mean that 10 rounds of ammunition have been expended by each man firing. 4. A man may carry 100 rounds on his person. When a regiment runs short, or runs out of ammunition, it must be replenished from the wagons. Men who have not fired may share their remaining rounds with their comrades. 5. A gun carries 10 rounds of artillery arimmunition with it. Replenishinent as above. 6. For simp1icity's sake, if a man is killed, his remaining rounds of ammunition are lost - though you may, if you wish, devise rules for collecting ammunition from corpses during the night. I have had one or two exciting rearguard engagements and cavalry raids, in which saving the baggage train is of vital importance to the retreating army. I find that one wagon train of three wagons per brigade (C.W. style) of four or five regiments plus what the men and guns carry themselves, together with a stringent systemi of "replenishment from the rear", is enough to keep a commander perpetually worried about his supply situation - which is the idea of the thing anyway. Have readers any further ideas? The supply problem in modern warfare, with the heavy consumption of fuel, is a fascinating one; perhaps somebody has some rules that I may borrow? Back to Table of Contents -- Wargamer's Newsletter # 25 To Wargamer's Newsletter List of Issues To MagWeb Master Magazine List © Copyright 1964 by Donald Featherstone. This article appears in MagWeb.com (Magazine Web) on the Internet World Wide Web. Other articles from military history and related magazines are available at http://www.magweb.com |